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path: root/modules/mono/glue/cs_files/Quat.cs
AgeCommit message (Collapse)Author
2018-09-12Move modules/mono/glue/cs_files to modules/mono/glue/Managed/FilesIgnacio Etcheverry
Added dummy MSBuild project and solution to get tooling help when editing these files.
2018-08-24mono: Quat - add some missing constructors and methodsKelly Thomas
2018-04-17#18051: Remove redundant parenthesisXavier Cho
2018-04-17#18051: Use 'var' when applicableXavier Cho
2018-04-17#18051: Remove redundant casts and 'using', 'else', 'this' statementsXavier Cho
2018-03-22Replace float with real_t, default Vectors, other misc C# improvementsAaron Franke
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot.
2017-11-21Mono: Use PascalCase in core types.Andreas Haas
2017-10-09Apply a few recent chages in Quat and Basis to their respective Mono ↵Ferenc Arn
counterparts. (#11899)
2017-10-03Added mono moduleIgnacio Etcheverry