index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
/
glue
/
collections_glue.cpp
Age
Commit message (
Expand
)
Author
2019-12-04
C#: Add Duplicate method to the Array and Dictionary bindings
Ignacio Etcheverry
2019-11-13
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-07-03
Mono: Fix Array IndexOutOfRangeException not being thrown
Ignacio Etcheverry
2019-05-21
Replace call to 'mono_runtime_object_init' with manual ctor invoking
Ignacio Etcheverry
2019-04-18
C#: Add missing ToString() override methods
Ignacio Etcheverry
2019-04-06
C#: Some important Array and Dictionary interface changes
Ignacio Etcheverry
2019-03-29
C#: Add DynamicGodotObject class
Ignacio Etcheverry
2019-02-28
Merge pull request #26411 from neikeq/issue-26195
Ignacio Etcheverry
2019-02-28
C#: Add Array.Resize(int) method
Ignacio Etcheverry
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-01-01
Update copyright statements to 2019
RĂ©mi Verschelde
2018-09-27
Mono: Fix not creating generic Array or Dictionary where expected
Ignacio Etcheverry
2018-09-12
Cleanup of c# api files and bindings generator
Ignacio Etcheverry
2018-08-25
Added Collections namespace to Array & Dictionary
exts
2018-08-14
Dictionary: remove erase_checked(key), make erase(key) return bool
Ignacio Etcheverry
2018-07-20
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry