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path: root/modules/mono/glue/base_object_glue.cpp
AgeCommit message (Expand)Author
2020-12-14Mono: Make Godot provide its own WASM m2n trampolinesIgnacio Etcheverry
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-07-05Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-17Mono/C#: Optimize the way we store GC handles for scriptsIgnacio Etcheverry
2020-03-17Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18Mono: Fix build after ObjectID and Texture2D changesRémi Verschelde
2020-01-13Mono/C#: Add error checks to detect possible Reference leaksIgnacio Etcheverry
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-13Mono/C#: WebAssembly supportIgnacio Etcheverry
2019-07-08Fix Godot.Object.ToString() infinite recursionIgnacio Etcheverry
2019-06-03Android build and export for the mono moduleIgnacio Etcheverry
2019-04-18C#: Add missing ToString() override methodsIgnacio Etcheverry
2019-04-06Fix wrong method binds and registered classIgnacio Etcheverry
2019-03-29C#: Add DynamicGodotObject classIgnacio Etcheverry
2019-02-12Core: Ensure classes match their header filenameRémi Verschelde
2019-02-03Mono: Lifetime fixes for CSharpInstance and instance binding dataIgnacio Etcheverry
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-01Fix crash due to ~CSharpInstance() being called on freed instanceIgnacio Etcheverry
2018-09-12Fix/workaround for issue #21667Ignacio Etcheverry
2018-09-12Cleanup of c# api files and bindings generatorIgnacio Etcheverry