index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
/
glue
/
base_object_glue.cpp
Age
Commit message (
Expand
)
Author
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-08-16
Fix C# native instance bindings after recent re-write
Ignacio Roldán Etcheverry
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-08
Redo how instance bindings work
reduz
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-13
Improve & fix Mono build
Pedro J. Estébanez
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-14
Mono: Make Godot provide its own WASM m2n trampolines
Ignacio Etcheverry
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-18
Refactor MethodBind to use variadic templates
reduz
2020-07-05
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-17
Mono/C#: Optimize the way we store GC handles for scripts
Ignacio Etcheverry
2020-03-17
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
Mono: Fix build after ObjectID and Texture2D changes
Rémi Verschelde
2020-01-13
Mono/C#: Add error checks to detect possible Reference leaks
Ignacio Etcheverry
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-13
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-07-08
Fix Godot.Object.ToString() infinite recursion
Ignacio Etcheverry
2019-06-03
Android build and export for the mono module
Ignacio Etcheverry
2019-04-18
C#: Add missing ToString() override methods
Ignacio Etcheverry
2019-04-06
Fix wrong method binds and registered class
Ignacio Etcheverry
2019-03-29
C#: Add DynamicGodotObject class
Ignacio Etcheverry
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-03
Mono: Lifetime fixes for CSharpInstance and instance binding data
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-01
Fix crash due to ~CSharpInstance() being called on freed instance
Ignacio Etcheverry
2018-09-12
Fix/workaround for issue #21667
Ignacio Etcheverry
2018-09-12
Cleanup of c# api files and bindings generator
Ignacio Etcheverry