Age | Commit message (Expand) | Author |
---|---|---|
2019-07-08 | Fix Godot.Object.ToString() infinite recursion | Ignacio Etcheverry |
2019-06-03 | Android build and export for the mono module | Ignacio Etcheverry |
2019-04-18 | C#: Add missing ToString() override methods | Ignacio Etcheverry |
2019-04-06 | Fix wrong method binds and registered class | Ignacio Etcheverry |
2019-03-29 | C#: Add DynamicGodotObject class | Ignacio Etcheverry |
2019-02-12 | Core: Ensure classes match their header filename | Rémi Verschelde |
2019-02-03 | Mono: Lifetime fixes for CSharpInstance and instance binding data | Ignacio Etcheverry |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-01 | Fix crash due to ~CSharpInstance() being called on freed instance | Ignacio Etcheverry |
2018-09-12 | Fix/workaround for issue #21667 | Ignacio Etcheverry |
2018-09-12 | Cleanup of c# api files and bindings generator | Ignacio Etcheverry |