Age | Commit message (Collapse) | Author |
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This will make it harder for someone to accidentally commit code that requires a newer version.
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This will be used for communicating between the Godot editor and external IDEs/editors, for things like opening files, triggering hot-reload and running the game with a debugger attached.
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Fix Basis operator[int]. Now it returns columns instead of rows.
Fix Transform2D.AfficeInverse() mutating rather than returning a new Transform2D.
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Added dummy MSBuild project and solution to get tooling help when editing these files.
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