Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-18 | C#: Add missing ToString() override methods | Ignacio Etcheverry | |
Godot.Object, Array, Dictionary and RID were missing ToString() override methods | |||
2019-04-06 | C#: Add marshalling support for IEnumerable and IDictionary | Ignacio Etcheverry | |
Added constructor that takes IEnumerable for Array and IEnumerable<T> for Array<T>. Added constructor that takes IDictionary for Dictionary and IDictionary<TKey, TValue> for Dictionary<TKey, TValue>. | |||
2019-04-06 | C#: Some important Array and Dictionary interface changes | Ignacio Etcheverry | |
Array now implements IList instead of IList<object, object>. Dictionary now implements IDictionary instead of IDictionary<object, object>. | |||
2019-02-28 | C#: Add Array.Resize(int) method | Ignacio Etcheverry | |
2019-02-19 | C#: Throw ObjectDisposedException from disposed wrapper classes | Ignacio Etcheverry | |
2018-09-27 | Mono: Fix not creating generic Array or Dictionary where expected | Ignacio Etcheverry | |
2018-09-12 | Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files | Ignacio Etcheverry | |
Added dummy MSBuild project and solution to get tooling help when editing these files. |