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path: root/modules/mono/glue/GodotSharp
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2022-07-13Fix documentation for C# Vector2/3i classes.Lerg
The / operator was wrongly documented as a multiplication.
2022-07-07Merge pull request #62805 from raulsntos/csharp-rpcRémi Verschelde
2022-07-07C#: New `RPCAttribute`Raul Santos
Replace old RPC attributes with a new single `RPCAttribute` which works like the GDScript `@rpc` annotation.
2022-07-06C#: Add `BezierInterpolate` methodRaul Santos
Adds a `BezierInterpolate` method for floats in `Mathf` and for vectors in `Vector2` and `Vector3`.
2022-07-01implement bone renamer in importerSilc Renew
2022-06-29Adding print_rich for printing with BBCodeVoylin
2022-06-16Fix Lerp documentation and implement RangeLerpPaul Joannon
2022-06-11Added documentation comments to the .NET libraryJoshua Quinones
Comments have been added for the following: modules/mono/glue/GodotSharp/GodotSharp/Core/GodotTaskScheduler.cs modules/mono/glue/GodotSharp/GodotSharp/Core/GodotSynchronizationContext.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/AssemblyHasScriptsAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/DisableGodotGeneratorsAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ExportAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/GodotMethodAttribute.cs modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/ScriptPathAttribute.cs
2022-06-03Support explicit values in flag properties, add C# flags supportRaul Santos
- Add support for explicit values in properties using `PROPERTY_HINT_FLAGS` that works the same way it does for enums. - Fix enums and flags in VisualScriptEditor (it wasn't considering the explicit value). - Use `PROPERTY_HINT_FLAGS` for C# enums with the FlagsAttribute instead of `PROPERTY_HINT_ENUM`.
2022-05-05Core: Rename math 'phi' arguments to 'angle'Rémi Verschelde
2022-03-12Fix Slerp C# docs and add test cases for vectors in the same directionAaron Franke
2022-03-06Implement `Deconstruct` methods for C# vectorsBerke Kocaoğlu
See https://docs.microsoft.com/en-us/dotnet/csharp/fundamentals/functional/deconstruct#user-defined-types
2022-02-12Implement cubic_interpolate() as MathFunc for refactoringSilc 'Tokage' Renew
2022-02-08Merge pull request #57076 from IgorKordiukiewicz/fix-mono-string-capitalizeIgnacio Roldán Etcheverry
String.Capitalize() in C# now matches the behaviour of String::capitalize() in C++
2022-02-07Allow C# Vector2/3 slerp values to have any lengthAndrew Jacob
2022-01-27Rename C# `IsSubsequenceOfI` to `IsSubsequenceOfN`Raul Santos
2022-01-23String.Capitalize() in C# now matches the behaviour of String::capitalize() ↵Igor Kordiukiewicz
in C++
2022-01-12Fix marshaling values of generic Godot DictionaryRaul Santos
2022-01-02Fix various typosluz paz
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change
2021-12-07Various fixes to C# documentationRaul Santos
2021-12-06Rename C# `Quaternion()` -> `GetQuaternion()`Raul Santos
To keep consistency with GDScript, the method `Quaternion()` is renamed `GetQuaternion()`, and made `internal` so it's not exposed to scripting. The documentation references are also fixed. Also, the methods `GetQuaternion()` and `GetRotationQuaternion()` are moved below `GetEuler()` to follow alphabetic order.
2021-12-06Merge pull request #34005 from aaronfranke/minmaxRémi Verschelde
2021-12-04Fix get_all_delegates method for generic classesRaul Santos
If the class is generic, we must get its generic type definition and use it to retrieve the delegates.
2021-12-02Expose max_axis_index and max_axis_index for Vector2(i)Aaron Franke
Some cleanup with Vector3(i)'s methods so that it is consistent with Vector2, for example it returns enums internally (GDScript still gets ints).
2021-12-01Rename Vector parameters to be consistentRaul Santos
Renames parameters that were named differently across different scripting languages or their documentation to use the same name everywhere.
2021-11-17Expose `randfn` to global scopeYuri Roubinsky
2021-11-16Merge pull request #54581 from aaronfranke/operator-docsRémi Verschelde
2021-11-10fix pingpong in mathSilc 'Tokage' Renew
2021-11-09Merge pull request #53819 from TokageItLab/re-implement-ping-pongRémi Verschelde
Reimplement ping-pong animation and reverse playback
2021-11-04Add documentation to operators for math typesAaron Franke
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2021-11-04Fix Quaternion multiplication operatorAaron Franke
2021-11-03reimplement ping-pongSilc 'Tokage' Renew
2021-10-28Implement Call methods in C# CallableRaul Santos
Implements Callable.Call and Callable.CallDeferred methods in C#
2021-10-11Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ↵Juan Linietsky
NodeAnimation"
2021-10-09implement ping-pong loop in animationTokage
Co-authored-by: Chaosus <chaosus89@gmail.com>
2021-10-04Fix some leftover references to idle_framekobewi
2021-10-01[Net] Rename RPC constants and annotation arguments.Fabio Alessandrelli
any -> any_peer sync -> call_local ordered -> unreliable_ordered Multiplayer.RPC_MODE_ANY -> RPC_MODE_ANY_PEER Multiplayer.TRANSFER_MODE_ORDERED -> TRANSFER_MODE_UNRELIABLE_ORDERED
2021-09-28Update C# RPC attributes to share new Any/Auth naming conventionEdward Auttonberry
Update attribute class references in mono cache
2021-09-21Merge pull request #52878 from AnilBK/add-get-centerRémi Verschelde
2021-09-21Add Get Center Method for Rect2/Rect2i and AABB.Anilforextra
2021-09-18Fix some minor issues in C# XML doc commentsAaron Franke
2021-09-18Merge pull request #52666 from magian1127/temp1Rémi Verschelde
2021-09-18C#, replace the current Xform method with a * operator.Magian
2021-09-13Revert some URLs from the "Replace HTTP URLs with HTTPS" PRAaron Franke
2021-09-03Add documentation to GodotSharpRaul Santos
- Adds documentation to almost every class and member in `GodotSharp` - Fixes some old documentation to more closely follow the XML comments convention
2021-09-02Some more C# formattingAaron Franke
2021-09-01Merge pull request #52270 from KoBeWi/goodbye_polarGeorge Marques
Remove cartesian2polar and polar2cartesian
2021-09-01Merge pull request #48237 from KoBeWi/they_came_from_angleGeorge Marques
Add Vector2.from_angle() method
2021-08-31Add Vector2.from_angle() methodkobewi
2021-08-30Merge pull request #52240 from Rubonnek/rename-rel-pathJuan Linietsky
Rename `String::is_rel_path` to `String::is_relative_path`