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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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GodotSharp
Age
Commit message (
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Author
2023-03-01
Bump version to 4.0.1-rc
Rémi Verschelde
2023-02-16
C#: Fix internal source generator on the 7.0.200 SDK
RedworkDE
2023-02-12
Implement GodotSynchronizationContext.Send
Caleb Kemper
2023-02-04
C#: Fix AppContext.BaseDirectory
RedworkDE
2023-02-04
Merge pull request #71786 from raulsntos/dotnet/array
Rémi Verschelde
2023-02-03
Merge pull request #72554 from RedworkDE/net-appcontext-basedirectory
Rémi Verschelde
2023-02-03
Merge pull request #72635 from RedworkDE/net-nodepath-iequatable
Rémi Verschelde
2023-02-03
C#: Declare `IEquatable<>` interface for `StringName`
RedworkDE
2023-02-03
C#: Implement `IEquatable<>` and equality operators in `NodePath`
RedworkDE
2023-02-02
C#: Set AppContext.BaseDirectory for editor builds
RedworkDE
2023-02-01
More codespell fixes, do more changes from previous ignore list
Rémi Verschelde
2023-01-31
Fix C# examples in documentation
Raul Santos
2023-01-31
C#: Implement `IEquatable` in `Rid`
Raul Santos
2023-01-30
Merge pull request #72325 from raulsntos/dotnet/fix-72321
Rémi Verschelde
2023-01-30
Sync C# Array with Core
Raul Santos
2023-01-29
C#: Fix `Rotated` and `RotatedLocal`
Raul Santos
2023-01-29
C#: Add `Skew` to `Transform2D` and fix `InterpolateWith`
Raul Santos
2023-01-28
Merge pull request #72205 from raulsntos/dotnet/proxy-class
Rémi Verschelde
2023-01-28
Merge pull request #71992 from raulsntos/dotnet/rect-alt
Rémi Verschelde
2023-01-27
Fix lookup of C# types by their engine name
Raul Santos
2023-01-27
Merge pull request #72182 from raulsntos/dotnet/remove-obsolete-stringextensions
Rémi Verschelde
2023-01-27
C#: Remove `GetArea` and `GetVolume` methods
Raul Santos
2023-01-27
C#: Remove obsolete StringExtensions methods
Raul Santos
2023-01-27
C#: Implement readonly-ness in Array and Dictionary
Raul Santos
2023-01-27
Merge pull request #71943 from paulloz/debugger/better-errors-printing
Rémi Verschelde
2023-01-27
Better error display in debugger panel
Paul Joannon
2023-01-27
C#: Rename `Object` to `GodotObject`
Raul Santos
2023-01-27
C#: Renames to follow .NET naming conventions
Raul Santos
2023-01-27
Merge pull request #71825 from RedworkDE/net6-roll-forward
Rémi Verschelde
2023-01-27
Merge pull request #71356 from raulsntos/dotnet/get
Rémi Verschelde
2023-01-26
Merge pull request #71984 from raulsntos/dotnet/dictionary
Rémi Verschelde
2023-01-26
Merge pull request #71946 from raulsntos/dotnet/gd
Rémi Verschelde
2023-01-26
Merge pull request #71583 from raulsntos/dotnet/math
Rémi Verschelde
2023-01-26
Merge pull request #71787 from raulsntos/dotnet/restore-properties
Rémi Verschelde
2023-01-26
Merge pull request #71988 from raulsntos/🦭-attributes
Rémi Verschelde
2023-01-26
Merge pull request #72053 from raulsntos/dotnet/sync-context-dispose
Rémi Verschelde
2023-01-25
C#: Annotate API with MustBeVariant
Raul Santos
2023-01-25
C#: Implement disposable pattern and seal `GodotSynchronizationContext` class...
Raul Santos
2023-01-24
C#: Sync GD with Core
Raul Santos
2023-01-24
Seal C# attributes
Raul Santos
2023-01-24
Sync C# Dictionary with Core
Raul Santos
2023-01-24
C#: Add float an double overloads to Mathf
Raul Santos
2023-01-23
C#: Move `LinearToDb` and `DbToLinear` to Mathf
Raul Santos
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-21
C#: Allow use of .NET 7
RedworkDE
2023-01-21
C#: Restore `Scale` and `Rotation` properties
Raul Santos
2023-01-17
Sync C# vectors with Core
Raul Santos
2023-01-16
C#: Implement `Mathf.SinCos`
Raul Santos
2023-01-16
Merge pull request #71458 from raulsntos/dotnet/quaternion
Rémi Verschelde
2023-01-16
Merge pull request #71456 from raulsntos/dotnet/sync-plane
Rémi Verschelde
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