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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-09-13
Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
Aaron Franke
2021-09-03
Add documentation to GodotSharp
Raul Santos
2021-09-02
Some more C# formatting
Aaron Franke
2021-09-01
Merge pull request #52270 from KoBeWi/goodbye_polar
George Marques
2021-09-01
Merge pull request #48237 from KoBeWi/they_came_from_angle
George Marques
2021-08-31
Add Vector2.from_angle() method
kobewi
2021-08-30
Merge pull request #52240 from Rubonnek/rename-rel-path
Juan Linietsky
2021-08-31
Remove cartesian2polar and polar2cartesian
kobewi
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-30
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-25
Merge pull request #52087 from raulsntos/expose-simplify-path
Max Hilbrunner
2021-08-25
Expose `String.SimplifyPath` in C#
Raul Santos
2021-08-25
Rename `String.IsAbsPath()` to `String.IsAbsolutePath()`
Raul Santos
2021-08-20
Rename C# string extensions to follow GDScript
Raul Santos
2021-08-06
Merge pull request #51008 from raulsntos/csharp-renames
Rémi Verschelde
2021-08-05
Reduce C# Dictionary internal calls
Raul Santos
2021-08-05
Add documentation to Dictionary in C#
Raul Santos
2021-08-05
Rename RotationQuaternion to be more similar to get_rotation_quaternion
Raul Santos
2021-08-05
Rename RandSeed to RandFromSeed and use ref param
Raul Santos
2021-08-03
Simplify C# print methods
Raul Santos
2021-07-30
Remove obsolete "dectime" method
Aaron Franke
2021-07-29
Merge pull request #51009 from raulsntos/fix-csharp-split
Rémi Verschelde
2021-07-29
Use C# interpolated strings
Raul Santos
2021-07-29
Use `allowEmpty` parameter in Split
Raul Santos
2021-07-25
Add documentation to Array in C#
Aaron Franke
2021-07-24
Fix documentation in StringExtensions
Raul Santos
2021-07-23
Add a simple C# .editorconfig
Aaron Franke
2021-07-20
[Net] Single `rpc` annotation. "sync" no longer part of mode.
Fabio Alessandrelli
2021-06-23
Fixing mono build after instance() -> instanciate() name change
Grzegorz Puławski
2021-06-17
Add Quaternion angle_to method
Aaron Franke
2021-06-13
Merge pull request #34668 from aaronfranke/to-string
Rémi Verschelde
2021-06-13
Improve & fix Mono build
Pedro J. Estébanez
2021-06-11
Reformat structure string operators
Aaron Franke
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
Allow clamping vectors and colors
Aaron Franke
2021-06-03
Rename Vector2 clamped to limit_length and add limit_length to Vector3
Aaron Franke
2021-06-03
Rename files and the exposed name for Transform3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-21
Rename Vector2 Perpendicular to Orthogonal in C#
Aaron Franke
2021-05-07
Merge pull request #45144 from dalexeev/color-consts
Rémi Verschelde
2021-03-08
Merge pull request #46174 from xill47/mono-appdomain-unhandled-exception-event
Rémi Verschelde
2021-03-08
Added mono_unhandled_exception call to unhandled_exception hook
Ilya Kuznetsov
2021-03-07
Merge pull request #46713 from neikeq/csharp-source-generators-init
Rémi Verschelde
2021-03-06
Add C# source generator for a new ScriptPath attribute
Ignacio Etcheverry
2021-02-25
Add generic support to PackedScene.Instance
Aaron Franke
2021-02-16
Added signed_angle_to for Vector3
JestemStefan
2021-02-13
Fix Mono build after resource load cache changes
Xartorx
2021-02-01
Replace ColorN and from HTML with a string constructor
Aaron Franke
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