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path: root/modules/mono/glue/GodotSharp
AgeCommit message (Expand)Author
2022-08-27C#: Add `CubicInterpolateInTime`Raul Santos
2022-08-27C#: Rename and fix `Quaternion.SphericalCubicInterpolate`Raul Santos
2022-08-27C#: Fix `Quaternion.CubicSlerp`Raul Santos
2022-08-27C#: Add `Exp` and `Log` to QuaternionRaul Santos
2022-08-27C#: Add `GetAngle` and `GetAxis` to QuaternionRaul Santos
2022-08-27C#: Fix `Transform3D` interpolation and add spherical interpolationRaul Santos
2022-08-27C#: Add missing match check in `Quaternion.Slerpni`Raul Santos
2022-08-27Merge pull request #64942 from paulloz/cs-fix-color-namesRémi Verschelde
2022-08-26C#: Fix dictionary keys in ColorsPaul Joannon
2022-08-26Merge pull request #64367 from Mickeon/rename-var-to-strRémi Verschelde
2022-08-26Rename `str2var` to `str_to_var` and similarMicky
2022-08-26Merge pull request #64901 from raulsntos/dotnet/equalsIgnacio Roldán Etcheverry
2022-08-26Remove `[Signal]` attribute from eventsRaul Santos
2022-08-25Various C# documentation improvementsRaul Santos
2022-08-25Merge pull request #64731 from raulsntos/dotnet6-variant-generics-analyzerRémi Verschelde
2022-08-25Merge pull request #64781 from raulsntos/csharp_childrenRémi Verschelde
2022-08-25Add MustBeVariant attribute and analyzerRaul Santos
2022-08-24Merge pull request #64742 from zaevi/csharp_add_grouping_attributesIgnacio Roldán Etcheverry
2022-08-24Use pattern matching to simplify `Equals`Raul Santos
2022-08-24Update C# named colors to use HEX codesRaul Santos
2022-08-24Avoid printing an error in GetChildOrNullRaul Santos
2022-08-24Merge pull request #64727 from raulsntos/csharp-remove-ctorsIgnacio Roldán Etcheverry
2022-08-24Merge pull request #64773 from raulsntos/dotnet6-🦭Ignacio Roldán Etcheverry
2022-08-23Add `includeInternal` to C# NodeExtensions and fix get_child documentationRaul Santos
2022-08-23Seal classes that can't be inherited fromRaul Santos
2022-08-23Merge pull request #64762 from neikeq/csharp-dangling-callable-codeRémi Verschelde
2022-08-23C#: Remove old Callable code left dangling after switch to .NET 6Ignacio Roldán Etcheverry
2022-08-22C#: Replace `Xform` and `XformInv` with `*` operatorRaul Santos
2022-08-23C#: Add grouping attributes for properties.Zae
2022-08-22Remove copy constructors in C# structsRaul Santos
2022-08-22C#: Replace P/Invoke with delegate pointersIgnacio Roldán Etcheverry
2022-08-22C#: Remove IL post-processor build dependencyIgnacio Roldán Etcheverry
2022-08-22C#: Re-introduce generic Godot Array and DictionaryIgnacio Roldán Etcheverry
2022-08-22C#: Array, Dictionary and marshaling refactoringIgnacio Roldán Etcheverry
2022-08-22C#: Add dedicated Variant struct, replacing System.ObjectIgnacio Roldán Etcheverry
2022-08-22C#: Add source generator for method listIgnacio Roldán Etcheverry
2022-08-22C#: Add source generator for signals as eventsIgnacio Roldán Etcheverry
2022-08-22C#: Refactor Array & Dictionary interface implementationsIgnacio Roldán Etcheverry
2022-08-22C#: Re-implement assembly reloading with ALCsIgnacio Roldán Etcheverry
2022-08-22C#: Make GodotSharp API a NuGet packageIgnacio Roldán Etcheverry
2022-08-22C#: Initial NativeAOT supportIgnacio Roldán Etcheverry
2022-08-22C#: Upgrade to .NET 6 (5.0 -> 6.0)Ignacio Roldán Etcheverry
2022-08-22C#: Static marshaling for bindings and source generatorsIgnacio Roldán Etcheverry
2022-08-22C#: Re-introduce exception logging and error stack traces in editorIgnacio Roldán Etcheverry
2022-08-22C#: Ensure we only create one CSharpScript per typeIgnacio Roldán Etcheverry
2022-08-22C#: Add source generator for properties and exports default valuesIgnacio Roldán Etcheverry
2022-08-22C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry
2022-08-22C#: Ensure native handles are freed after switch to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Add initial implementation of source generator for script membersIgnacio Roldán Etcheverry
2022-08-22C#: Code cleanup and greatly reduce use of C# pointersIgnacio Roldán Etcheverry