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path: root/modules/mono/glue/GodotSharp
AgeCommit message (Expand)Author
2020-10-06Improve the Vector2 rotated code in C#Aaron Franke
2020-09-24Merge pull request #42293 from ricardoalcantara/fix_basis_csharpRémi Verschelde
2020-09-24Basis RotationQuat should be public.Ricardo Alcantara
2020-09-23Fix C# string.IsAbsPath()Zae
2020-09-16Fix ExprMatch stackoverflowRaul Santos
2020-09-12Add concatenation support and a new ctor to Godot.Collections.ArrayAaron Franke
2020-09-08Change inequality comparison operators to use exact equalityAaron Franke
2020-09-01Simplify html_is_valid and allow it to work with 3 and 4 hex digitsAaron Franke
2020-09-01Change Color HTML conversion from ARGB to RGBAAaron Franke
2020-07-26Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standardRémi Verschelde
2020-07-25C#: Switch games to MSBuild Sdks and .NET StandardIgnacio Etcheverry
2020-07-22Fix typos in GodotSharp code docsmega-bit
2020-07-21Fix XML in Plane.csAaron Franke
2020-07-21Update core documentation to match recent C# changesAaron Franke
2020-07-11Add C# XML documentation to core C# math typesAaron Franke
2020-07-03fix crash when pass null in print array in GD.printendlesstravel
2020-06-19[mono] implement generics GetNodesInGroupPaul Joannon
2020-05-11C#: Support for building with the dotnet CLIIgnacio Etcheverry
2020-05-10Revert "Renamed plane's d to distance"Rémi Verschelde
2020-05-10Renamed plane's d to distanceMarcus Elg
2020-05-09C#: Remove StringExtensions.Empty() functionIgnacio Etcheverry
2020-05-07Merge pull request #36379 from aaronfranke/color-constructorsRémi Verschelde
2020-04-29Color with alpha constructorAaron Franke
2020-04-29Fix growMargin() not returning modified Rect2/Rect2iNannaquin
2020-04-29[Mono] Rename LinearInterpolate to LerpAaron Franke
2020-04-23C#: Revert marshalling of IDictionary/IEnumerable implementing typesIgnacio Etcheverry
2020-03-30doc: Update classref with node renamesRémi Verschelde
2020-03-17[Mono] Add Vector2i, Vector3i, and Rect2iAaron Franke
2020-03-17Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-03-14C#: Replace uses of old Configuration and update old csprojsIgnacio Etcheverry
2020-03-06Merge pull request #36842 from Phischermen/mono-resource-loader-extension-updateRémi Verschelde
2020-03-06Added parameters to Load()Phischermen
2020-03-02Fix missing null check in Mono Binding of GD.printRaul Santos
2020-02-18doc: Sync classref with current sourceRémi Verschelde
2020-02-13Remove more deprecated methods and codeRémi Verschelde
2020-02-13Remove deprecated sync and slave networking keywordsRémi Verschelde
2020-02-10[Mono] Basis/Transforms Array operator comments and improvementsAaron Franke
2020-02-09Merge pull request #35649 from aaronfranke/color-unsignedRémi Verschelde
2020-02-08Avoid going out of bounds in IsSubsequenceOfRaul Santos
2020-01-29Fixed GetNodeOrNull<T>Fabián L
2020-01-29Use uint/ulong for Color in C#Aaron Franke
2020-01-23Mono/C#: Add Basis.Slerp, update Quat.Xform and add some math checksIgnacio Etcheverry
2020-01-03[Mono] Color arithmetic operatorsAaron Franke
2020-01-02[Mono] Make Sign methods consistent with GDScript and System.MathAaron Franke
2019-12-28Mono/C#: Re-structure API solution and GodotTools post-build targetIgnacio Etcheverry