Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-18 | Merge pull request #16746 from PJB3005/18-02-16-fix-nodepath-pascalcase | Ignacio Etcheverry | |
Makes NodePath and RID follow PascalCase in C#. | |||
2018-02-18 | Merge pull request #16747 from PJB3005/18-02-16-nodepath-tostring | Ignacio Etcheverry | |
Give C# NodePath a ToString(). | |||
2018-02-17 | Mono: Fix build status icons | Ignacio Etcheverry | |
2018-02-16 | Makes NodePath and RID follow PascalCase in C#. | Pieter-Jan Briers | |
Fixes #15685 | |||
2018-02-16 | Give C# NodePath a ToString(). | Pieter-Jan Briers | |
It already had an implicit cast operator to string, but this doesn't get used in say string formatting. So now something like $"path: {GetPath()}" works. | |||
2018-02-14 | Merge pull request #15574 from paulloz/mono-build-project-button | Rémi Verschelde | |
Change 'Build Project' button style in Mono panel | |||
2018-02-01 | Fix inconsistencies and typos in argument names | Paolo Perkovic | |
2018-01-27 | Mono: Fix method_bind fields being generated as instance members | Ignacio Etcheverry | |
2018-01-25 | Mono: Fix NodePath and RID bindings | Ignacio Etcheverry | |
2018-01-22 | Mono: Display opt-out warning in editor about WIP status | Rémi Verschelde | |
This ensures that all users of the Mono flavour of Godot 3.0 are aware of its current shortcomings (no export, crashes and usability issues). The dialog is shown each time the editor is started, until the checkbox is disabled (i.e. until users will have actually read it). Fixes #15956. | |||
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-12 | Mono: Fix starting MonoDevelop process from the wrong appdomain | Ignacio Etcheverry | |
2018-01-10 | Change 'Build Project' button style in Mono panel | Paul Joannon | |
Address #15208 | |||
2018-01-09 | Merge pull request #15463 from neikeq/the-stack-frame-madness | Rémi Verschelde | |
Mono: Implement stack info for errors and exceptions | |||
2018-01-09 | Mono: Fix iteration order of object types when generating bindings | Ignacio Etcheverry | |
2018-01-09 | External editor fixes | Ignacio Etcheverry | |
- Fix VS Code opening on the previous line to the desired one. - Fix running MonoDevelop without the line and column parameters. - Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors. | |||
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Mono: Add properties support in scripts | Ignacio Etcheverry | |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-01-01 | Mono: Change BindingsGenerator singleton to avoid StringName leaks | Ignacio Etcheverry | |
2018-01-01 | Mono: Script lifetime fixes | Ignacio Etcheverry | |
- alloc_language_binding: Use strong GC handle as well for references. Fixes #15138 - Set the native instance field of Godot.Object to IntPtr.Zero when it's freed. - Create weak handles without tracking resurrection (that was causing trouble). This means we have to call notification predelete before queueing a native Object for deletion, and use the MonoObject* passed by the finalizer because the weak GC handle target will return NULL at this point. | |||
2017-12-29 | Mono: Bindings no longer relie on DocData for accessors | Ignacio Etcheverry | |
2017-12-27 | Merge pull request #14996 from neikeq/enums-mono | Noshyaar | |
Mono: Make the bindings generator output enums | |||
2017-12-24 | Merge pull request #14997 from neikeq/issue-14988 | Ignacio Etcheverry | |
Marshal NULL MonoString* as empty Godot string | |||
2017-12-24 | Mono: Make the bindings generator output enums | Ignacio Etcheverry | |
- Switch to PascalCase for constants names | |||
2017-12-24 | Marshal NULL MonoString* as empty Godot string | Ignacio Etcheverry | |
2017-12-23 | Add more translatable text for editor plugins. | geequlim | |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
2017-11-25 | Fix mono build after bc2e8d99 | Rémi Verschelde | |
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn | |
Fixes #12973. | |||
2017-11-15 | doc: Rename "@Global Scope" to "@GlobalScope" | Rémi Verschelde | |
Spaces in filenames are evil. | |||
2017-11-14 | Move singleton management from ProjectSettings to Engine | Leon Krause | |
2017-11-10 | Remove preprocessor directives from macro arguments | Matthias Hoelzl | |
Preprocessor directives within macro arguments lead to undefined behavior, and VC++ actually rejects them as compiler errors. | |||
2017-11-09 | Fixed editor settings disappearing. | Daniel J. Ramirez | |
Some items that are no longer defined may disappear, but thats expected i guess. | |||
2017-11-05 | Merge pull request #12642 from BrainBlasted/fix_msbuild_unix | Rémi Verschelde | |
Added fallback for msbuild.exe. | |||
2017-11-05 | Convert DOS line endings to Unix line endings | Rémi Verschelde | |
Should fix issues some of us have with `misc/dist/uwp_template/AppxManifest.xml` always showing up as modified. Might cause issues on Windows due to the removal of BOMs or change of line endings in some of the Mono, UWP or gradlew.bat files, we will test and adapt if need be. | |||
2017-11-04 | Added for fallback msbuild.exe. | BrainBlasted | |
Fixes #12613 | |||
2017-10-31 | Merge pull request #12535 from neikeq/wtf··· | Ignacio Etcheverry | |
Fix msbuild hint paths returning only the directory | |||
2017-10-31 | Fix msbuild hint paths returning only the directory | Ignacio Etcheverry | |
2017-10-30 | Remove Visual Studio for now from the external editors list | Ignacio Etcheverry | |
2017-10-29 | Merge pull request #12491 from neikeq/waitasecond··· | Ignacio Etcheverry | |
Fix FrameworkPathOverride and assemblies path loop | |||
2017-10-29 | Fix FrameworkPathOverride and assemblies path loop | Ignacio Etcheverry | |
2017-10-29 | Merge pull request #12475 from neikeq/ohuiii | Rémi Verschelde | |
Fix regression from #12473 and #12388 | |||
2017-10-29 | Merge pull request #12474 from neikeq/s | Rémi Verschelde | |
Mono: Add build project button and reload interval | |||
2017-10-29 | Fix regression from #12473 and #12388 | Ignacio Etcheverry | |
2017-10-29 | Merge pull request #12473 from neikeq/Alpha2?-Let'sDoThis | Ignacio Etcheverry | |
BindingsGenerator cleanup and improved error messages | |||
2017-10-29 | Mono: Add build project button and reload interval | Ignacio Etcheverry | |
2017-10-29 | Merge pull request #12388 from neikeq/r | Ignacio Etcheverry | |
Buildsystem improvements for the Mono module | |||
2017-10-29 | Buildsystem improvements for the Mono module | Ignacio Etcheverry | |
- Make sure to search the mono installation directory for the right architecture in the windows registry. - Do not build GodotSharpTools directly to #bin dir. Instead build to the default output path and copy it. This way we avoid MSBuild adding files we don't want to #bin. - Add hint path for MSBuild in OSX. - Copy shared library on Unix if not statically linking. - Use vswhere to search MSBuild and search for 14.0 tools version in the registry instead of 4.0. - SCons will only fallback xbuild when msbuild is not found if 'xbuild_fallback=yes' is passed to the command. - Use mono's assembly path as FrameworkPathOverride if using with system's MSBuild (not mono's fork). - Cleanup. | |||
2017-10-29 | BindingsGenerator cleanup and improved error messages | Ignacio Etcheverry | |
If there is an error generating a property or a method, the error message will include the member and class names. |