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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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godotsharp_editor.h
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Commit message (
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Author
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-04-05
Replace a few #if/#elif with #ifdef and "#elif defined"
Ignacio Etcheverry
2019-03-06
Mono: Make 'Build' button generate solution if it doesn't exist
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-19
Make sure API assemblies are up to date at startup
Ignacio Etcheverry
2018-09-17
Mono: Fix opening code editors in OSX and cleanup
Ignacio Etcheverry
2018-02-22
Mono: Add project export plugin
Ignacio Etcheverry
2018-01-22
Mono: Display opt-out warning in editor about WIP status
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-10-30
Remove Visual Studio for now from the external editors list
Ignacio Etcheverry
2017-10-29
Mono: Add build project button and reload interval
Ignacio Etcheverry
2017-10-03
Added mono module
Ignacio Etcheverry