Age | Commit message (Expand) | Author |
---|---|---|
2020-01-20 | Mono/C#: Fix error when parsing nested generics | Ignacio Etcheverry |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu |
2019-12-21 | Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly | Ignacio Etcheverry |
2019-12-04 | Mono/C#: Several android fixes | Ignacio Etcheverry |
2019-11-13 | Mono/C#: WebAssembly support | Ignacio Etcheverry |
2019-10-11 | C#: Fix detection of outdated release Godot API assemblies | Ignacio Etcheverry |
2019-09-07 | Fix missing method for internal_MonoWindowsInstallRoot | Ignacio Etcheverry |
2019-08-27 | Mono: Fix OSX build due to invalid function call | Rémi Verschelde |
2019-08-04 | C#: Add Ide Connection library and server for the editor | Ignacio Etcheverry |
2019-07-14 | Mono: Better handling of missing/outdated API assemblies | Ignacio Etcheverry |
2019-07-11 | Mono: Add old TTRs to GodotTools | Ignacio Etcheverry |
2019-07-05 | Re-write mono module editor code in C# | Ignacio Etcheverry |