index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
/
editor
/
code_completion.cpp
Age
Commit message (
Expand
)
Author
2022-03-09
Fix Autoload capitalization inconsistency
Haoyu Qiu
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-09-12
Fix autoloads iteration
Raul Santos
2021-08-26
Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-07-27
Use C++ iterators in the Mono module
Raul Santos
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-06
Add a map of autoloads to ProjectSettings
George Marques
2020-07-05
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-05-09
C#: Rewrite GodotTools messaging protocol
Ignacio Etcheverry