index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
/
editor
/
bindings_generator.h
Age
Commit message (
Expand
)
Author
2022-09-01
C#: Assume 64-bit types when type has no meta
Raul Santos
2022-08-22
C#: Add dedicated Variant struct, replacing System.Object
Ignacio Roldán Etcheverry
2022-08-22
C#: Static marshaling for bindings and source generators
Ignacio Roldán Etcheverry
2022-08-22
C#: Code cleanup and greatly reduce use of C# pointers
Ignacio Roldán Etcheverry
2022-08-22
C#: Restructure code prior move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
C#: Move marshaling logic and generated glue to C#
Ignacio Roldán Etcheverry
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-06
Add C# support for bitfield enums (flags)
Raul Santos
2022-06-17
Make enum/constant binds 64-bit.
bruvzg
2022-06-03
Generate typed array parameters in C# bindings
Raul Santos
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-03-22
Support static methods in C# bindings generator
Raul Santos
2022-03-03
Refactor `bbcode_to_xml` into multiple specific methods
Raul Santos
2022-02-10
Support signals in C# documentation
Raul Santos
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-09-03
Fix PackedInt64Array typo in bindings_generator.h
Raul Santos
2021-08-20
C#: Fix bindings generator for Callable argument default value
Ignacio Roldán Etcheverry
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-02-16
Add C# array features from core PackedArrays
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-12-02
Refactor DocData into core and editor (DocTools) parts
Thakee Nathees
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-16
Added tests for ClassDB
Ignacio Etcheverry
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-24
Move DocData and Collada out of their subfolders
Rémi Verschelde
2020-03-17
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-28
Mono/C#: Re-structure API solution and GodotTools post-build target
Ignacio Etcheverry
2019-11-15
Make C# internal calls return structs as ref parameters
Ignacio Etcheverry
2019-09-28
Mono: Don't compare API hashes on release builds
Ignacio Etcheverry
2019-09-24
Improve C# bindings generator errors for default param values
Ignacio Etcheverry
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-07-05
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-05-24
C#: Implement ScriptInstance::to_string
Ignacio Etcheverry
2019-04-27
C#: Generate the correct integer and floating point types
Ignacio Etcheverry
2019-04-25
C#: Mark generated property accessor methods as Obsolete
Ignacio Etcheverry
2019-04-25
C# bindings generator cleanup
Ignacio Etcheverry
2019-04-19
Use StringBuilder in C# bindings generator
Ignacio Etcheverry
2019-03-29
EditorHelp, makerst: Improve enum ref resolving and constant ref support
Ignacio Etcheverry
2019-03-23
C#: Bindings generator now translates BBCode docs to XML comments
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-08
Improve the C# API projects generation
Ignacio Etcheverry
[next]