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path: root/modules/mono/editor/bindings_generator.cpp
AgeCommit message (Expand)Author
2023-01-27Merge pull request #72111 from raulsntos/method-info-metadataRémi Verschelde
2023-01-27C#: Rename `Object` to `GodotObject`Raul Santos
2023-01-27C#: Renames to follow .NET naming conventionsRaul Santos
2023-01-27Merge pull request #71356 from raulsntos/dotnet/getRémi Verschelde
2023-01-26Merge pull request #71535 from raulsntos/dotnet/pointers-are-yabaiRémi Verschelde
2023-01-26Merge pull request #65529 from magian1127/4.0FixDocTagRémi Verschelde
2023-01-26Add `GodotTypeInfo::Metadata` to `MethodInfo`Raul Santos
2023-01-24C# Improve the "Tag" conversion of documentsMagian
2023-01-17C#: Skip methods with pointer parametersRaul Santos
2023-01-16C#: Make property accessors internalRaul Santos
2023-01-13C#: Lookup signals and methods in Get methodRaul Santos
2023-01-09C#: Add `[Flags]` attribute to core bitfield enumsRaul Santos
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-12-23C#: Rename `ConvertToX` methodsRaul Santos
2022-12-14Merge pull request #69971 from neikeq/csharp-vararg-ret-premature-freeRémi Verschelde
2022-12-12C#: Fix premature free of returned Variant in vararg methodsIgnacio Roldán Etcheverry
2022-12-12C#: Fix bindings generator for methods that return signalsRaul Santos
2022-12-02C#: Cleanup Variant marshaling code in source/bindings generatorsIgnacio Roldán Etcheverry
2022-11-27C#: Remove VariantSpanDisposer and use constants in stackallocRaul Santos
2022-11-25C#: Optimize Variant conversion callbacksIgnacio Roldán Etcheverry
2022-10-30C#: Remove need for reflection to invoking callable delegatesIgnacio Roldán Etcheverry
2022-10-15Guard against more potential conflicts in C# bindings generatorRaul Santos
2022-10-04Rename Projection `matrix` to `columns`Aaron Franke
2022-09-16C#: Add documentation to signal delegatesRaul Santos
2022-09-15C#: Move signal documentation to the eventRaul Santos
2022-09-05Merge pull request #65321 from rburing/physics_server_2d_extensionRémi Verschelde
2022-09-04Create GDExtension classes for PhysicsServer2DRicardo Buring
2022-09-01C#: Assume 64-bit types when type has no metaRaul Santos
2022-08-29Rename String `plus_file` to `path_join`Aaron Franke
2022-08-26Remove `[Signal]` attribute from eventsRaul Santos
2022-08-25C# Generate StringName(SnakeName) for all class membersMagian
2022-08-22C#: Re-introduce generic Godot Array and DictionaryIgnacio Roldán Etcheverry
2022-08-22C#: Array, Dictionary and marshaling refactoringIgnacio Roldán Etcheverry
2022-08-22C#: Add dedicated Variant struct, replacing System.ObjectIgnacio Roldán Etcheverry
2022-08-22C#: Upgrade to .NET 6 (5.0 -> 6.0)Ignacio Roldán Etcheverry
2022-08-22C#: Static marshaling for bindings and source generatorsIgnacio Roldán Etcheverry
2022-08-22C#: Add source generator for properties and exports default valuesIgnacio Roldán Etcheverry
2022-08-22C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry
2022-08-22C#: Ensure native handles are freed after switch to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Add initial implementation of source generator for script membersIgnacio Roldán Etcheverry
2022-08-22C#: Code cleanup and greatly reduce use of C# pointersIgnacio Roldán Etcheverry
2022-08-22C#: Begin move to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Restructure code prior move to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Move marshaling logic and generated glue to C#Ignacio Roldán Etcheverry
2022-07-23Implement Vector4, Vector4i, Projectionreduz
2022-07-06Add C# support for bitfield enums (flags)Raul Santos
2022-07-05Implement a BitField hintreduz
2022-06-17Make enum/constant binds 64-bit.bruvzg
2022-06-03Generate typed array parameters in C# bindingsRaul Santos
2022-05-16Replace most uses of Map by HashMapreduz