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godot-fmod
4.0.3
Godot with FMOD integration
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Author
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-22
Merge pull request #37210 from van800/fix-36995
Rémi Verschelde
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-21
Fix warning: Property not found: mono/editor/editor_path_optional (#36995)
Ivan.Shakhov
2020-03-18
Merge pull request #37116 from neikeq/issue-12917
Rémi Verschelde
2020-03-18
Sync csproj when files are changed from the Godot FileSystem dock
Ignacio Etcheverry
2020-03-18
Merge pull request #37131 from van800/master
Ignacio Roldán Etcheverry
2020-03-18
fix RiderPathLocator - searching for toolbox on Mac
Ivan.Shakhov
2020-03-17
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2020-03-14
C#: Replace uses of old Configuration and update old csprojs
Ignacio Etcheverry
2020-03-11
reorder solution configurations + migration
Ivan Shakhov
2020-02-28
On Windows find Rider installed for CurrentUser
Ivan Shakhov
2020-02-27
Merge pull request #36602 from van800/jetbrains_msbuild
Rémi Verschelde
2020-02-27
use Rider MSBuild on Windows, when Rider is selected as external editor
Ivan Shakhov
2020-02-27
Support toolbox custom "Tools install location", by reading .settings.json
Ivan Shakhov
2020-02-21
Huge Debugger/EditorDebugger refactor.
Fabio Alessandrelli
2020-02-18
Mono: Fix build after ObjectID and Texture2D changes
Rémi Verschelde
2020-01-23
Merge pull request #35478 from neikeq/issue-32260
Rémi Verschelde
2020-01-23
Mono/C#: Add setting to include I18N assemblies in the exported game
Ignacio Etcheverry
2020-01-23
Mono/C#: Default to net47 for new projects
Ignacio Etcheverry
2020-01-21
Make script class parser errors to not abort the build
Ignacio Etcheverry
2020-01-20
Mono/C#: Fix error when parsing nested generics
Ignacio Etcheverry
2020-01-03
Mono/C#: Fix wrong HintPath for package in GodotTools
Ignacio Etcheverry
2019-12-31
Merge pull request #34699 from van800/godot-guid
Ignacio Roldán Etcheverry
2019-12-30
add custom property to csproj, which identifies that project is generated by ...
Ivan Shakhov
2019-12-28
Mono/C#: Re-structure API solution and GodotTools post-build target
Ignacio Etcheverry
2019-12-25
fix Rider path on Mac
Ivan.Shakhov
2019-12-21
add suggested fix
Dan Kramer
2019-12-21
Merge pull request #34514 from neikeq/remove-dep-on-mono-posix
Rémi Verschelde
2019-12-21
Mono/C#: Remove GodotTools dependency on the Mono.Posix assembly
Ignacio Etcheverry
2019-12-19
Mono/C#: Fix Variant -> MonoString* when type is Variant:NIL
Ignacio Etcheverry
2019-12-17
Mono/C#: Fix project export and fix FindLast/GetFile regression
Ignacio Etcheverry
2019-12-11
Mono formatting
Aaron Franke
2019-12-11
Merge pull request #34181 from van800/rider
Rémi Verschelde
2019-12-11
Support Rider as External Editor
Ivan Shakhov
2019-12-05
Merge pull request #34018 from dsge/show-template-directory-path-in-error-mes...
Ignacio Roldán Etcheverry
2019-12-04
Mono/C#: Several android fixes
Ignacio Etcheverry
2019-11-30
Make sure to include the path in the "Data template directory not found" erro...
dsge
2019-11-29
Mono/C#: Add option to export assemblies outside of PCK
Ignacio Etcheverry
2019-11-21
Merge pull request #33791 from neikeq/issue-33761
Ignacio Roldán Etcheverry
2019-11-21
C#: Fix PathWhich on Windows when name already has extension
Ignacio Etcheverry
2019-11-20
Fix C# export error dialog showing up when it should not
Ignacio Etcheverry
2019-11-15
Mono/C#: Initial exporter support for AOT compilation
Ignacio Etcheverry
2019-11-13
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-10-11
C#: Fix detection of outdated release Godot API assemblies
Ignacio Etcheverry
2019-10-03
Mono: Fix detection of MsBuild from Visual Studio
Rémi Verschelde
2019-09-07
Mono: Fix PCK assembly paths when exporting from Windows
Ignacio Etcheverry
2019-08-29
Merge pull request #31770 from neikeq/supercedes-31008
Rémi Verschelde
2019-08-29
Fix GodotTools.ProjectEditor HintPaths for referenced packages
Ignacio Etcheverry
2019-08-26
Merge pull request #31652 from Calinou/csharp-alpha-dialog-android
Rémi Verschelde
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