Age | Commit message (Expand) | Author |
2021-10-18 | Restrict the project data directory configuration | ne0fhyk |
2021-10-05 | Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master | Rémi Verschelde |
2021-09-15 | Provide a getter for the project data directory. | ne0fhyk |
2021-09-14 | Add editor keyboard shortcut for Mono Build solution button | Lewis James |
2021-09-02 | Some more C# formatting | Aaron Franke |
2021-08-12 | Use real_t and double where appropriate in Particles | Aaron Franke |
2021-08-06 | Ensure MSBuildPanel buttons are instantiated | Raul Santos |
2021-08-03 | Fix the editor theme application for the Mono build log | Yuri Sizov |
2021-07-27 | Ignore paths with invalid chars in PathWhich | Raul Santos |
2021-07-26 | Use Array.Empty instead of allocating a every time | Raul Santos |
2021-07-23 | Add a simple C# .editorconfig | Aaron Franke |
2021-07-15 | Mono: Remove info dialog discouraging use in production | Rémi Verschelde |
2021-06-23 | Fixing mono build after instance() -> instanciate() name change | Grzegorz Puławski |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-13 | Improve & fix Mono build | Pedro J. Estébanez |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-03-06 | Add C# source generator for a new ScriptPath attribute | Ignacio Etcheverry |
2021-02-04 | [Mono] Use the same search logic for both `MSBuild` and `dotnet`, add custom ... | bruvzg |
2021-01-28 | Fix off by one error navigating to line number in Rider | Ivan Shakhov |
2021-01-19 | Cleanup: Remove executable bit from files which don't need it | Rémi Verschelde |
2021-01-13 | Update Mono module to use new execute method. | Marcel Admiraal |
2020-12-14 | Mono: Add extra WASM framework assemblies on game export | Ignacio Etcheverry |
2020-12-05 | C#: Fix very slow build log update in the editor | Ignacio Etcheverry |
2020-10-23 | C#: Make editor create NuGet fallback folder for Godot packages | Ignacio Etcheverry |
2020-10-23 | C#: Re-work solution build output panel | Ignacio Etcheverry |
2020-10-08 | Adressed Review | Lorenz Junglas |
2020-10-08 | C# GodotTools: Replace platform Identifier "OSX" with "macOS" | Lorenz Junglas |
2020-09-23 | Rename the ".mono" folder to ".godot/mono" | Aaron Franke |
2020-09-18 | Fix typos with codespell | Rémi Verschelde |
2020-09-13 | C#: Fix csproj not synced on file move/removal from FS dock | Ignacio Etcheverry |
2020-09-08 | C#: Use BOM when creating a solution | Ignacio Etcheverry |
2020-09-06 | Handle csproj "Remove" globs | Alex de la Mare |
2020-09-04 | Merge pull request #41753 from neikeq/csharp-hide-build-button-if-no-proj | Rémi Verschelde |
2020-09-04 | Merge pull request #41747 from neikeq/issue-41446 | Rémi Verschelde |
2020-09-04 | Merge pull request #41750 from neikeq/issue-41745 | Rémi Verschelde |
2020-09-04 | C#: Hide Build button if there's no solution to build | Ignacio Etcheverry |
2020-09-04 | C#: Fix Godot failing to find class namespace | Ignacio Etcheverry |
2020-09-04 | Fix parsing of C# files with spaces in the path | Ignacio Etcheverry |
2020-09-03 | C#: Fix Windows detection for copying MSBuild stub | Ignacio Etcheverry |
2020-08-30 | C#: Fix InvalidCastException on export | Ignacio Etcheverry |
2020-08-29 | Mono: Improve MSBuildFinder logic on Windows | Thaina Yu |
2020-08-24 | C#: Fix 'Parameter toolsPath cannot be null' error | Ignacio Etcheverry |
2020-08-21 | Merge pull request #41410 from neikeq/no-bom-on-csproj-creation | Rémi Verschelde |
2020-08-21 | Merge pull request #41409 from neikeq/fix-null-in-msbuild-logger | Rémi Verschelde |
2020-08-21 | C#: Save newly created csproj files without BOM | Ignacio Etcheverry |
2020-08-21 | C#: Fix null exception in our MSBuild logger | Ignacio Etcheverry |
2020-08-21 | Mono/C#: Fix editor using wrong project assembly path in rare cases | Ignacio Etcheverry |
2020-08-19 | C#: Fix editor unable to play game after IDE PlayRequest | Ignacio Etcheverry |
2020-07-25 | C#: Switch games to MSBuild Sdks and .NET Standard | Ignacio Etcheverry |
2020-07-22 | C#: Fix restore not called when building game projects | Ignacio Etcheverry |