summaryrefslogtreecommitdiff
path: root/modules/mono/editor/GodotTools
AgeCommit message (Expand)Author
2022-08-26Merge pull request #64901 from raulsntos/dotnet/equalsIgnacio Roldán Etcheverry
2022-08-25Various C# documentation improvementsRaul Santos
2022-08-25Unify bits, arch, and android_arch into env["arch"]Aaron Franke
2022-08-24Remove mentions of the Server platform from the Mono moduleAaron Franke
2022-08-24Use pattern matching to simplify `Equals`Raul Santos
2022-08-22C#: Replace P/Invoke with delegate pointersIgnacio Roldán Etcheverry
2022-08-22C#: Use custom project setting for C# project files nameIgnacio Roldán Etcheverry
2022-08-22C#: Re-introduce generic Godot Array and DictionaryIgnacio Roldán Etcheverry
2022-08-22C#: Array, Dictionary and marshaling refactoringIgnacio Roldán Etcheverry
2022-08-22C#: Add dedicated Variant struct, replacing System.ObjectIgnacio Roldán Etcheverry
2022-08-22C#: Add source generator for signals as eventsIgnacio Roldán Etcheverry
2022-08-22C#: Re-implement assembly reloading with ALCsIgnacio Roldán Etcheverry
2022-08-22C#: Initial NativeAOT supportIgnacio Roldán Etcheverry
2022-08-22C#: Upgrade to .NET 6 (5.0 -> 6.0)Ignacio Roldán Etcheverry
2022-08-22C#: Static marshaling for bindings and source generatorsIgnacio Roldán Etcheverry
2022-08-22C#: Add source generator for properties and exports default valuesIgnacio Roldán Etcheverry
2022-08-22C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry
2022-08-22C#: Code cleanup and greatly reduce use of C# pointersIgnacio Roldán Etcheverry
2022-08-22C#: Begin move to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Restructure code prior move to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Move marshaling logic and generated glue to C#Ignacio Roldán Etcheverry
2022-08-08Avoid paths with invalid characters in `IsRider`Raul Santos
2022-07-22Rename directory for export templates from templates to export_templatesAaron Franke
2022-07-21Rename OSX to macOS and iPhoneOS to iOS.bruvzg
2022-07-07Ensure NuGet.config directory existsRaul Santos
2022-06-24Merge pull request #59918 from piiertho/enhancement/rename-controll-minimum_s...Rémi Verschelde
2022-06-23enhancement: rename exposed property Control::minimum_size to Control::custom...Pierre-Thomas Meisels
2022-06-23Mono: Update Newtonsoft.Json to 13.0.1Rémi Verschelde
2022-05-12Fix blank command prompts spawningJulian Mills
2022-05-06Changed signals of ItemListVitika9
2022-03-16Implement GDExtension export plugin.bruvzg
2022-03-08Rename Control's Rect properties to exclude rect_ partMarcel Admiraal
2022-02-08Remove support for ARMv7 (32-bit) on iOSHugo Locurcio
2022-02-04Fixed opening new instances of VS 2022 while a instance is already openDensorius
2022-02-04Add Visual Studio 2022 support with fallback to 2019Densorius
2022-01-23BaseButton: Rename `pressed` property to `button_pressed`Rémi Verschelde
2021-12-06Rename "items_count" property to "item_count"Aaron Franke
2021-12-06Replace deprecated GetItemCount() with ItemsCountRaul Santos
2021-10-18Restrict the project data directory configurationne0fhyk
2021-10-05Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_masterRémi Verschelde
2021-09-15Provide a getter for the project data directory.ne0fhyk
2021-09-14Add editor keyboard shortcut for Mono Build solution buttonLewis James
2021-09-02Some more C# formattingAaron Franke
2021-08-12Use real_t and double where appropriate in ParticlesAaron Franke
2021-08-06Ensure MSBuildPanel buttons are instantiatedRaul Santos
2021-08-03Fix the editor theme application for the Mono build logYuri Sizov
2021-07-27Ignore paths with invalid chars in PathWhichRaul Santos
2021-07-26Use Array.Empty instead of allocating a every timeRaul Santos
2021-07-23Add a simple C# .editorconfigAaron Franke
2021-07-15Mono: Remove info dialog discouraging use in productionRémi Verschelde