index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
/
editor
/
GodotTools
Age
Commit message (
Expand
)
Author
2019-07-26
Merge pull request #30842 from neikeq/fix-custom-props-msbuild
Ignacio Roldán Etcheverry
2019-07-26
Mono: Fix custom defines for Mono's MSBuild; remove xbuild
Ignacio Etcheverry
2019-07-25
Fix incorrectly updating csproj and not closing build issues file
Ignacio Etcheverry
2019-07-24
Mono: Fix regression: external editors not working on Windows
Ignacio Etcheverry
2019-07-14
Mono: Better handling of missing/outdated API assemblies
Ignacio Etcheverry
2019-07-11
Mono: Add old TTRs to GodotTools
Ignacio Etcheverry
2019-07-10
Merge pull request #30502 from neikeq/chotto-matte-kudasai
Ignacio Roldán Etcheverry
2019-07-10
Merge pull request #30501 from neikeq/dispose-godotsharpexport
Ignacio Roldán Etcheverry
2019-07-10
Mono: Fix Api HintPath and update old game projects
Ignacio Etcheverry
2019-07-10
Mono: Fix null dereference in EditorExportPlatformAndroid
Ignacio Etcheverry
2019-07-10
Merge pull request #30486 from neikeq/fix-indexoutofbounds-msbuildfinder
Ignacio Roldán Etcheverry
2019-07-10
Merge pull request #30489 from neikeq/fix-nullexc-on-gengameproj
Ignacio Roldán Etcheverry
2019-07-10
Mono: Fix null exception in GenerateGameProject
Ignacio Etcheverry
2019-07-10
Fix IndexOutOfBounds in FindMsBuildToolsPathOnWindows
Ignacio Etcheverry
2019-07-10
Mono: Add missing GodotTools.sln
Ignacio Etcheverry
2019-07-08
Fix InvalidCastException when loading script metadata
Ignacio Etcheverry
2019-07-05
Re-write mono module editor code in C#
Ignacio Etcheverry