Age | Commit message (Collapse) | Author | |
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2019-08-04 | C#: Add Ide Connection library and server for the editor | Ignacio Etcheverry | |
This will be used for communicating between the Godot editor and external IDEs/editors, for things like opening files, triggering hot-reload and running the game with a debugger attached. | |||
2019-07-10 | Mono: Add missing GodotTools.sln | Ignacio Etcheverry | |