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path: root/modules/mono/editor/GodotTools/GodotTools.ProjectEditor
AgeCommit message (Expand)Author
2020-06-15C#: Add VisualStudio supportIgnacio Etcheverry
2020-05-11C#: Support for building with the dotnet CLIIgnacio Etcheverry
2020-05-09C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.BuildIgnacio Etcheverry
2020-04-23C#: Fix always saving copy of csproj even with no changesIgnacio Etcheverry
2020-04-22C#: Save copy of sln and csproj before applying fixesIgnacio Etcheverry
2020-03-21Make file formatting comply with POSIX and Unix standardsAaron Franke
2020-03-18Sync csproj when files are changed from the Godot FileSystem dockIgnacio Etcheverry
2020-03-14C#: Replace uses of old Configuration and update old csprojsIgnacio Etcheverry
2020-03-11reorder solution configurations + migrationIvan Shakhov
2020-01-23Mono/C#: Default to net47 for new projectsIgnacio Etcheverry
2020-01-03Mono/C#: Fix wrong HintPath for package in GodotToolsIgnacio Etcheverry
2019-12-31Merge pull request #34699 from van800/godot-guidIgnacio Roldán Etcheverry
2019-12-30add custom property to csproj, which identifies that project is generated by ...Ivan Shakhov
2019-12-28Mono/C#: Re-structure API solution and GodotTools post-build targetIgnacio Etcheverry
2019-12-11Mono formattingAaron Franke
2019-08-29Fix GodotTools.ProjectEditor HintPaths for referenced packagesIgnacio Etcheverry
2019-08-25Set C# 7 as LangVersion for GodotTools and Godot API projectsIgnacio Etcheverry
2019-07-25Fix incorrectly updating csproj and not closing build issues fileIgnacio Etcheverry
2019-07-10Mono: Fix Api HintPath and update old game projectsIgnacio Etcheverry
2019-07-05Re-write mono module editor code in C#Ignacio Etcheverry