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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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GodotTools.ProjectEditor
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Author
2022-08-22
C#: Upgrade to .NET 6 (5.0 -> 6.0)
Ignacio Roldán Etcheverry
2022-08-22
C#/netcore: Add base desktop game export implementation
Ignacio Roldán Etcheverry
2022-08-22
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2021-09-02
Some more C# formatting
Aaron Franke
2021-07-23
Add a simple C# .editorconfig
Aaron Franke
2021-03-06
Add C# source generator for a new ScriptPath attribute
Ignacio Etcheverry
2020-10-23
C#: Make editor create NuGet fallback folder for Godot packages
Ignacio Etcheverry
2020-09-08
C#: Use BOM when creating a solution
Ignacio Etcheverry
2020-09-06
Handle csproj "Remove" globs
Alex de la Mare
2020-09-03
C#: Fix Windows detection for copying MSBuild stub
Ignacio Etcheverry
2020-08-24
C#: Fix 'Parameter toolsPath cannot be null' error
Ignacio Etcheverry
2020-08-21
C#: Save newly created csproj files without BOM
Ignacio Etcheverry
2020-07-25
C#: Switch games to MSBuild Sdks and .NET Standard
Ignacio Etcheverry
2020-06-15
C#: Add VisualStudio support
Ignacio Etcheverry
2020-05-11
C#: Support for building with the dotnet CLI
Ignacio Etcheverry
2020-05-09
C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.Build
Ignacio Etcheverry
2020-04-23
C#: Fix always saving copy of csproj even with no changes
Ignacio Etcheverry
2020-04-22
C#: Save copy of sln and csproj before applying fixes
Ignacio Etcheverry
2020-03-21
Make file formatting comply with POSIX and Unix standards
Aaron Franke
2020-03-18
Sync csproj when files are changed from the Godot FileSystem dock
Ignacio Etcheverry
2020-03-14
C#: Replace uses of old Configuration and update old csprojs
Ignacio Etcheverry
2020-03-11
reorder solution configurations + migration
Ivan Shakhov
2020-01-23
Mono/C#: Default to net47 for new projects
Ignacio Etcheverry
2020-01-03
Mono/C#: Fix wrong HintPath for package in GodotTools
Ignacio Etcheverry
2019-12-31
Merge pull request #34699 from van800/godot-guid
Ignacio Roldán Etcheverry
2019-12-30
add custom property to csproj, which identifies that project is generated by ...
Ivan Shakhov
2019-12-28
Mono/C#: Re-structure API solution and GodotTools post-build target
Ignacio Etcheverry
2019-12-11
Mono formatting
Aaron Franke
2019-08-29
Fix GodotTools.ProjectEditor HintPaths for referenced packages
Ignacio Etcheverry
2019-08-25
Set C# 7 as LangVersion for GodotTools and Godot API projects
Ignacio Etcheverry
2019-07-25
Fix incorrectly updating csproj and not closing build issues file
Ignacio Etcheverry
2019-07-10
Mono: Fix Api HintPath and update old game projects
Ignacio Etcheverry
2019-07-05
Re-write mono module editor code in C#
Ignacio Etcheverry