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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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modules
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mono
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editor
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GodotTools
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GodotTools.ProjectEditor
/
ProjectUtils.cs
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Author
2021-03-06
Add C# source generator for a new ScriptPath attribute
Ignacio Etcheverry
2020-09-06
Handle csproj "Remove" globs
Alex de la Mare
2020-07-25
C#: Switch games to MSBuild Sdks and .NET Standard
Ignacio Etcheverry
2020-06-15
C#: Add VisualStudio support
Ignacio Etcheverry
2020-05-11
C#: Support for building with the dotnet CLI
Ignacio Etcheverry
2020-05-09
C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.Build
Ignacio Etcheverry
2020-04-23
C#: Fix always saving copy of csproj even with no changes
Ignacio Etcheverry
2020-04-22
C#: Save copy of sln and csproj before applying fixes
Ignacio Etcheverry
2020-03-18
Sync csproj when files are changed from the Godot FileSystem dock
Ignacio Etcheverry
2020-03-14
C#: Replace uses of old Configuration and update old csprojs
Ignacio Etcheverry
2019-07-25
Fix incorrectly updating csproj and not closing build issues file
Ignacio Etcheverry
2019-07-10
Mono: Fix Api HintPath and update old game projects
Ignacio Etcheverry
2019-07-05
Re-write mono module editor code in C#
Ignacio Etcheverry