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path: root/modules/mono/editor/GodotTools/GodotTools.BuildLogger
AgeCommit message (Collapse)Author
2020-08-21C#: Fix null exception in our MSBuild loggerIgnacio Etcheverry
2020-05-09C#: Use Sdks in GodotTools csprojs and switch to nuget Microsoft.BuildIgnacio Etcheverry
2020-03-21Make file formatting comply with POSIX and Unix standardsAaron Franke
UTF-8, LF, no BOM, and newlines at the end of files
2020-01-23Mono/C#: Default to net47 for new projectsIgnacio Etcheverry
2019-12-11Mono formattingAaron Franke
No space for casting, add spaces inside braces, 4 space indentation, remove trailing indentation, remove BOM.
2019-08-25Set C# 7 as LangVersion for GodotTools and Godot API projectsIgnacio Etcheverry
This will make it harder for someone to accidentally commit code that requires a newer version.
2019-07-05Re-write mono module editor code in C#Ignacio Etcheverry
Make the build system automatically build the C# Api assemblies to be shipped with the editor. Make the editor, editor player and debug export templates use Api assemblies built with debug symbols. Always run MSBuild to build the editor tools and Api assemblies when building Godot. Several bugs fixed related to assembly hot reloading and restoring state. Fix StringExtensions internal calls not being registered correctly, resulting in MissingMethodException.