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godot-fmod
4.0.3
Godot with FMOD integration
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2019-02-11
Merge pull request #25803 from neikeq/yy
Ignacio Etcheverry
2019-02-11
Default to MSBuild from VS Build Tools instead of Mono's
Ignacio Etcheverry
2019-02-08
Mono: Create player script metadata when building manually
Ignacio Etcheverry
2019-01-21
Workaround for bug with Mono's MSBuild and BaseIntermediateOutputPath
Ignacio Etcheverry
2019-01-08
Use 'release_debug' for mono export templates
Hein-Pieter van Braam
2018-11-24
Parse C# generics and type constraints correctly
Carter Anderson
2018-11-08
Improve the C# API projects generation
Ignacio Etcheverry
2018-10-25
Parse C# script namespace and class
Ignacio Etcheverry
2018-10-25
Do not generate API project GUIDs randomly
Ignacio Etcheverry
2018-10-25
Support globs in csproj includes
Ignacio Etcheverry
2018-10-08
Check if directory exists before trying to delete it
Ignacio Etcheverry
2018-10-03
Mono: Editor and export template dependencies and fixes
Ignacio Etcheverry
2018-09-17
Mono: Fix opening code editors in OSX and cleanup
Ignacio Etcheverry
2018-06-06
allow undefined GODOT_DEBUG_MSBUILD environment variable
Kelly Thomas
2018-06-05
Mono: Fix passing wrong logger assembly path to MSBuild
Ignacio Etcheverry
2018-05-17
Mono: Project building fixes
Ignacio Etcheverry
2017-11-05
Convert DOS line endings to Unix line endings
RĂ©mi Verschelde
2017-10-29
Fix regression from #12473 and #12388
Ignacio Etcheverry
2017-10-29
Buildsystem improvements for the Mono module
Ignacio Etcheverry
2017-10-07
Quote MSBuild arguments. Fixes #11892
Ignacio Etcheverry
2017-10-05
Add C# script to csproj when attaching it to an object
Ignacio Etcheverry
2017-10-05
Add alternative search locations for msbuild
Ignacio Etcheverry
2017-10-03
Added mono module
Ignacio Etcheverry