Age | Commit message (Expand) | Author |
---|---|---|
2022-08-22 | C#: Add initial implementation of source generator for script members | Ignacio Roldán Etcheverry |
2022-08-22 | C#: Begin move to .NET Core | Ignacio Roldán Etcheverry |
2022-07-21 | Rename OSX to macOS and iPhoneOS to iOS. | bruvzg |
2021-12-05 | Bump Godot.NET.Sdk and SourceGenerators versions | Raul Santos |
2021-12-05 | Fix Godot.SourceGenerators for generic classes | Raul Santos |
2021-07-23 | Add a simple C# .editorconfig | Aaron Franke |
2021-03-13 | C#: Fix ScriptPathAttribute generator with none or nested namespaces | Ignacio Etcheverry |
2021-03-06 | Add C# source generator for a new ScriptPath attribute | Ignacio Etcheverry |
2020-10-23 | C#: Make editor create NuGet fallback folder for Godot packages | Ignacio Etcheverry |
2020-10-09 | Mono: Fix typo in Godot.NET.Sdk.nuspec | Rémi Verschelde |
2020-09-23 | Rename the ".mono" folder to ".godot/mono" | Aaron Franke |
2020-09-18 | Fix typos with codespell | Rémi Verschelde |
2020-07-25 | C#: Switch games to MSBuild Sdks and .NET Standard | Ignacio Etcheverry |