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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Godot.SourceGenerators.Sample
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Author
2022-12-15
Fix typos with codespell
Rémi Verschelde
2022-12-12
C#: Rename SignalInfo to Signal and make awaitable
Raul Santos
2022-11-27
C#: Fix Generated ScriptProperty Error.
Magian
2022-11-22
Fully qualify C# default values in exported fields.
R. Alex Hofer
2022-09-01
C#: Assume 64-bit types when type has no meta
Raul Santos
2022-08-27
Fix C# style with `dotnet format`
Raul Santos
2022-08-22
C#: Re-introduce generic Godot Array and Dictionary
Ignacio Roldán Etcheverry
2022-08-22
C#: Array, Dictionary and marshaling refactoring
Ignacio Roldán Etcheverry
2022-08-22
C#: Add dedicated Variant struct, replacing System.Object
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for method list
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for signals as events
Ignacio Roldán Etcheverry
2022-08-22
C#: Upgrade to .NET 6 (5.0 -> 6.0)
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for properties and exports default values
Ignacio Roldán Etcheverry
2022-08-22
C#/netcore: Add base desktop game export implementation
Ignacio Roldán Etcheverry
2022-08-22
C#: Add initial implementation of source generator for script members
Ignacio Roldán Etcheverry
2022-08-22
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2021-12-05
Fix Godot.SourceGenerators for generic classes
Raul Santos
2021-03-06
Add C# source generator for a new ScriptPath attribute
Ignacio Etcheverry