summaryrefslogtreecommitdiff
path: root/modules/mono/csharp_script.h
AgeCommit message (Expand)Author
2021-06-13Fix slow load/save of scenes with many instances of the same scriptPedro J. Estébanez
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-07Merge pull request #49221 from Faless/mp/4.x_rpc_refactorRémi Verschelde
2021-06-04Add missing override keyword to CSharpLanguage::is_control_flow_keyword()Marcel Admiraal
2021-06-01[Net] Refactor RPCs, remove RSETsFabio Alessandrelli
2021-05-05Highlight control flow keywords with a different colorHugo Locurcio
2021-03-15C#: Fix disconnecting event signals twiceIgnacio Etcheverry
2021-03-06Add C# source generator for a new ScriptPath attributeIgnacio Etcheverry
2021-02-11Improve resource load cachereduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-02Refactor DocData into core and editor (DocTools) partsThakee Nathees
2020-11-29Documentation generation for GDScriptThakee Nathees
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-26C#: Fix custom event signals crash on hot-reloadIgnacio Etcheverry
2020-10-13Fix code duplication in CSharpScriptopl-
2020-07-24Remove multilevel callsGeorge Marques
2020-07-05Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry
2020-05-22Mono/C#: Fix values not updated in remote inspectorIgnacio Etcheverry
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-11Inherited C# scene not inheriting parent's fieldspepegadeveloper123
2020-04-21Add ability to bind typed arrays to script APIJuan Linietsky
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-17Mono/C#: Optimize the way we store GC handles for scriptsIgnacio Etcheverry
2020-03-17Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-28Removed interactive loader, added proper thread loading.Juan Linietsky
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-12Optmized data sent during RPC and RSet calls.Andrea Catania
2020-01-23Mono/C#: Lighten up unsafe reference checksIgnacio Etcheverry
2020-01-13Mono/C#: Add error checks to detect possible Reference leaksIgnacio Etcheverry
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-08Mono: Fix build errors with tools=noIgnacio Etcheverry
2019-07-08C#: Fix some crashes during assemblies reloadingIgnacio Etcheverry
2019-07-05Re-write mono module editor code in C#Ignacio Etcheverry
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-06-18Unexpose subclasses of ResourceFormatLoader and -SaverRémi Verschelde
2019-06-03Android build and export for the mono moduleIgnacio Etcheverry
2019-06-03Merge pull request #28099 from lupoDharkael/fix-completionRémi Verschelde
2019-05-24C#: Implement ScriptInstance::to_stringIgnacio Etcheverry
2019-05-18C#: Marshalling support for IEnumerable<> and IDictionary<,>Ignacio Etcheverry
2019-04-26Mono: Lazily load scripts metadata fileIgnacio Etcheverry
2019-04-16Fix code completion not working with class_namelupoDharkael
2019-04-12Fixes #17233 allowing C# to override _GetPropertyListNuno Cardoso
2019-03-07Mono: Partially implement some Godot debug api functionsIgnacio Etcheverry
2019-03-07Mono: Fix crash when re-using script binding after domain reloadingIgnacio Etcheverry