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path: root/modules/mono/csharp_script.h
AgeCommit message (Expand)Author
2022-05-12Add a new HashMap implementationreduz
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-03-27Add GDExtension support to Scriptreduz
2022-03-09Remove VARIANT_ARG* macrosreduz
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
2022-02-03initialized member variables in headerzwebb
2022-01-16Merge pull request #55679 from raulsntos/script_reload_fixIgnacio Roldán Etcheverry
2022-01-03Update copyright statements to 2022Rémi Verschelde
2022-01-02Improve editor template workflowfabriceci
2021-12-06C# script reload fixedRaul Santos
2021-10-22Keep order for C# exported membersRaul Santos
2021-09-12Improve C# method listingPaul Joannon
2021-09-07[Net] Move multiplayer to core subdir, split RPCManager.Fabio Alessandrelli
2021-08-16Fix C# native instance bindings after recent re-writeIgnacio Roldán Etcheverry
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-19Added support for scripts reporting multiple errors to ScriptTextEditorEric M
2021-06-13Fix slow load/save of scenes with many instances of the same scriptPedro J. Estébanez
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-07Merge pull request #49221 from Faless/mp/4.x_rpc_refactorRémi Verschelde
2021-06-04Add missing override keyword to CSharpLanguage::is_control_flow_keyword()Marcel Admiraal
2021-06-01[Net] Refactor RPCs, remove RSETsFabio Alessandrelli
2021-05-05Highlight control flow keywords with a different colorHugo Locurcio
2021-03-15C#: Fix disconnecting event signals twiceIgnacio Etcheverry
2021-03-06Add C# source generator for a new ScriptPath attributeIgnacio Etcheverry
2021-02-11Improve resource load cachereduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-02Refactor DocData into core and editor (DocTools) partsThakee Nathees
2020-11-29Documentation generation for GDScriptThakee Nathees
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-26C#: Fix custom event signals crash on hot-reloadIgnacio Etcheverry
2020-10-13Fix code duplication in CSharpScriptopl-
2020-07-24Remove multilevel callsGeorge Marques
2020-07-05Mono/C#: Fix several clang-tidy warnings and cleanupIgnacio Etcheverry
2020-05-22Mono/C#: Fix values not updated in remote inspectorIgnacio Etcheverry
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-11Inherited C# scene not inheriting parent's fieldspepegadeveloper123
2020-04-21Add ability to bind typed arrays to script APIJuan Linietsky
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-17Mono/C#: Optimize the way we store GC handles for scriptsIgnacio Etcheverry
2020-03-17Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-28Removed interactive loader, added proper thread loading.Juan Linietsky
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-12Optmized data sent during RPC and RSet calls.Andrea Catania
2020-01-23Mono/C#: Lighten up unsafe reference checksIgnacio Etcheverry
2020-01-13Mono/C#: Add error checks to detect possible Reference leaksIgnacio Etcheverry