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csharp_script.cpp
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Author
2019-04-04
Mono: Make missing default constructor error more foolproof
ForLoveOfCats
2019-03-13
C#: Update exports only in the editor
Ignacio Etcheverry
2019-03-08
Fix CSharpInstance::set not working with base classes
Ignacio Etcheverry
2019-03-07
Merge pull request #26773 from neikeq/issue-26628
Rémi Verschelde
2019-03-07
Mono: Fix crash with exported field of custom Reference derived type
Ignacio Etcheverry
2019-03-07
Mono: Partially implement some Godot debug api functions
Ignacio Etcheverry
2019-03-07
Merge pull request #26765 from neikeq/issue-25959
Ignacio Etcheverry
2019-03-07
Mono: Fix crash when re-using script binding after domain reloading
Ignacio Etcheverry
2019-03-07
Update scripts exports even when normal script instances are created to bette...
Sebastian Hartte
2019-02-28
Mono: Fail on script instance creation if constructor was not found
Ignacio Etcheverry
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-09
Use script instance binding for objects constructed from C#
Ignacio Etcheverry
2019-02-03
Mono: Lifetime fixes for CSharpInstance and instance binding data
Ignacio Etcheverry
2019-02-03
Mono: Cleanup
Ignacio Etcheverry
2019-01-22
Mono: Fix hot reload build errors and cleanup
Ignacio Etcheverry
2019-01-21
Mono: Add assembly reloading to running games
Ignacio Etcheverry
2019-01-17
C#: Fix crash due to missing gchandle ref null check
Ignacio Etcheverry
2019-01-10
Merge pull request #24877 from neikeq/issue-24280
Rémi Verschelde
2019-01-10
Fix properties being lost when reloading placeholder GDScript instance
Ignacio Etcheverry
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-08
Tweaks after feedback
Ben Rog-Wilhelm
2018-12-07
Implement CSharpScript::get_script_method_list and related functionality.
Ben Rog-Wilhelm
2018-12-01
Fix crash due to ~CSharpInstance() being called on freed instance
Ignacio Etcheverry
2018-11-30
Implement CSharpScript::is_valid()
Ignacio Etcheverry
2018-11-30
Merge pull request #24091 from neikeq/ii
Ignacio Etcheverry
2018-11-30
C#: Improve tool script support and fix reloading issues
Ignacio Etcheverry
2018-11-27
Allow signal connecting even if script is invalid (only when compiled with to...
Juan Linietsky
2018-11-08
Improve the C# API projects generation
Ignacio Etcheverry
2018-10-25
Merge pull request #23162 from neikeq/cc
Ignacio Etcheverry
2018-10-25
Parse C# script namespace and class
Ignacio Etcheverry
2018-10-25
C#: Fix crash when disposing Reference on domain finalize
Ignacio Etcheverry
2018-10-06
Remove redundant "== false" code
Aaron Franke
2018-10-06
Remove redundant "== true" code
Aaron Franke
2018-09-27
Mono: Fix not creating generic Array or Dictionary where expected
Ignacio Etcheverry
2018-09-15
Clearly deprecate sync too in favor of remotesync.
Fabio Alessandrelli
2018-09-15
Rename slave keyword to puppet
Fabio Alessandrelli
2018-09-12
Mono: Fix build regression due to wrong return type
Ignacio Etcheverry
2018-09-12
C#: Fix explicit enum values when exporting member
Ignacio Etcheverry
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
Fix/workaround for issue #21667
Ignacio Etcheverry
2018-09-12
Cleanup of c# api files and bindings generator
Ignacio Etcheverry
2018-08-25
Merge pull request #16927 from neikeq/rework-refcount-notify
Juan Linietsky
2018-08-24
Add print_verbose to print to stdout only in verbose mode
Rémi Verschelde
2018-08-23
Notify instance binding data api of refcount increment/decrement
Ignacio Etcheverry
2018-07-29
Fix case where exported properties value is lost
Ignacio Etcheverry
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-25
Fix continuous attempt to reload domain with API assemblies out of sync
Ignacio Etcheverry
2018-07-25
Mono: Fix domain reload never triggering
Ignacio Etcheverry
2018-07-25
Fix '!valid' error spam on C# script instance create
Ignacio Etcheverry
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