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Godot with FMOD integration
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csharp_script.cpp
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2020-01-13
Mono/C#: Add error checks to detect possible Reference leaks
Ignacio Etcheverry
2020-01-13
Mono/C#: Fix _update_exports() leaking temporary Object/Node instances
Ignacio Etcheverry
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-11-29
Mono/C#: Fix crash on exported games that don't use C#
Ignacio Etcheverry
2019-11-15
Mono/C#: Initial exporter support for AOT compilation
Ignacio Etcheverry
2019-11-13
Mono/C#: WebAssembly support
Ignacio Etcheverry
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-03
Adds skip-breakpoints feature
iwek7
2019-08-26
Make VarArg methods return types show up as Variant in API json
toasteater
2019-08-09
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'modules/mono'
Ignacio Etcheverry
2019-08-07
Add some code changes/fixes proposed by Coverity and Clang Tidy
qarmin
2019-07-24
Mono: Add option to keep running after unhandled exceptions
Ignacio Etcheverry
2019-07-14
Mono: Better handling of missing/outdated API assemblies
Ignacio Etcheverry
2019-07-09
Fix EditorNavigationMeshGenerator registered in Core API
Ignacio Etcheverry
2019-07-08
Mono: Fix build errors with tools=no
Ignacio Etcheverry
2019-07-08
C#: Fix some crashes during assemblies reloading
Ignacio Etcheverry
2019-07-05
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-07-03
Mono: Android build and shared libraries fixes
Ignacio Etcheverry
2019-07-01
Remove unnecessary code and add some error explanations
qarmin
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-05-24
C#: Implement ScriptInstance::to_string
Ignacio Etcheverry
2019-05-18
C#: Marshalling support for IEnumerable<> and IDictionary<,>
Ignacio Etcheverry
2019-04-29
C#: Support resource type hint in exported arrays
Ignacio Etcheverry
2019-04-29
Merge pull request #28423 from neikeq/dont-forget-to-think-a-name-for-this-br...
Rémi Verschelde
2019-04-26
Mono: Lazily load scripts metadata file
Ignacio Etcheverry
2019-04-25
C# bindings generator cleanup
Ignacio Etcheverry
2019-04-12
Merge pull request #27950 from Nonnu42/contrib
Ignacio Roldán Etcheverry
2019-04-12
Fixes #17233 allowing C# to override _GetPropertyList
Nuno Cardoso
2019-04-06
C#: Support type hints for exported Arrays
Ignacio Etcheverry
2019-04-06
C#: Add marshalling support for IEnumerable and IDictionary
Ignacio Etcheverry
2019-04-04
Mono: Make missing default constructor error more foolproof
ForLoveOfCats
2019-03-13
C#: Update exports only in the editor
Ignacio Etcheverry
2019-03-08
Fix CSharpInstance::set not working with base classes
Ignacio Etcheverry
2019-03-07
Merge pull request #26773 from neikeq/issue-26628
Rémi Verschelde
2019-03-07
Mono: Fix crash with exported field of custom Reference derived type
Ignacio Etcheverry
2019-03-07
Mono: Partially implement some Godot debug api functions
Ignacio Etcheverry
2019-03-07
Merge pull request #26765 from neikeq/issue-25959
Ignacio Etcheverry
2019-03-07
Mono: Fix crash when re-using script binding after domain reloading
Ignacio Etcheverry
2019-03-07
Update scripts exports even when normal script instances are created to bette...
Sebastian Hartte
2019-02-28
Mono: Fail on script instance creation if constructor was not found
Ignacio Etcheverry
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-09
Use script instance binding for objects constructed from C#
Ignacio Etcheverry
2019-02-03
Mono: Lifetime fixes for CSharpInstance and instance binding data
Ignacio Etcheverry
2019-02-03
Mono: Cleanup
Ignacio Etcheverry
2019-01-22
Mono: Fix hot reload build errors and cleanup
Ignacio Etcheverry
2019-01-21
Mono: Add assembly reloading to running games
Ignacio Etcheverry
2019-01-17
C#: Fix crash due to missing gchandle ref null check
Ignacio Etcheverry
2019-01-10
Merge pull request #24877 from neikeq/issue-24280
Rémi Verschelde
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