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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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csharp_script.cpp
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Author
2017-10-18
Mono: Fix build with tools=no or target=release
Ignacio Etcheverry
2017-10-17
Export attribute fixes and improvements
Ignacio Etcheverry
2017-10-16
Merge pull request #12138 from neikeq/i
RĂ©mi Verschelde
2017-10-16
Avoid adding built-in script path to csproj
Ignacio Etcheverry
2017-10-16
Improve signature of signal target generated function
Ignacio Etcheverry
2017-10-16
Merge pull request #12135 from neikeq/g
Ignacio Etcheverry
2017-10-16
Re-write SignalAwaiter implementation
Ignacio Etcheverry
2017-10-11
Merge pull request #11954 from neikeq/d
Ignacio Etcheverry
2017-10-09
Mono: Make use of ClassInfo's exposed API
Ignacio Etcheverry
2017-10-09
Fixed IntPtr unboxing (#11949)
Ignacio Etcheverry
2017-10-07
Merge pull request #11894 from neikeq/pr-issue-11834
Ignacio Etcheverry
2017-10-07
Mono: Make sure editor thread is attached on script reload
Ignacio Etcheverry
2017-10-05
get parent class fields when updating a CSharpScript's exports
Carter Anderson
2017-10-05
Add C# script to csproj when attaching it to an object
Ignacio Etcheverry
2017-10-03
Added mono module
Ignacio Etcheverry