index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
mono
/
csharp_script.cpp
Age
Commit message (
Expand
)
Author
2018-07-25
Mono: Fix null dereferences
Ignacio Etcheverry
2018-07-23
Merge pull request #15880 from neikeq/better-collections
Ignacio Etcheverry
2018-07-22
Mono: Default to not shipping C# scripts content
Rémi Verschelde
2018-07-20
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry
2018-07-04
Merge pull request #19872 from exts/export_signals
Ignacio Etcheverry
2018-07-03
Mono: Fixes annotated signal loading in exported binaries
=
2018-07-04
Merge pull request #16987 from neikeq/pending-exceptions
Ignacio Etcheverry
2018-07-04
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-07-04
Changes to default C# script template (#19940)
Kelly Thomas
2018-06-11
Small changes to the comments in the script templates.
Michael Alexsander Silva Dias
2018-06-05
Merge pull request #18792 from PJB3005/18-05-11-objectdb-verbose-mono
Rémi Verschelde
2018-05-29
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-29
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-29
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-26
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-26
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-24
Merge pull request #19149 from neikeq/x
Ignacio Etcheverry
2018-05-24
Mono: Improve 'script class not found' error
Ignacio Etcheverry
2018-05-23
Capitalized comments of methods created by the Connect Signal dialog.
Michael Alexsander Silva Dias
2018-05-15
-New inspector.
Juan Linietsky
2018-05-11
Fixes ObjectDB leak printout with mono.
Pieter-Jan Briers
2018-05-02
Changed periods in the script templates.
Michael Alexsander Silva Dias
2018-04-24
Mono: Do not spam script class not found error
Ignacio Etcheverry
2018-04-24
Mono: Fix crash on script load if the scripts domain isn't loaded
Ignacio Etcheverry
2018-03-15
Mono: Avoid invalid class names.
Andreas Haas
2018-02-25
Mono: Better versioning and gracefully unloading of Godot API assemblies
Ignacio Etcheverry
2018-02-25
Merge pull request #16804 from Valentactive/fix_mono_template_compiling
Rémi Verschelde
2018-02-22
fix release builds with mono
Michele Valente
2018-02-22
Mono: Add project export plugin
Ignacio Etcheverry
2018-02-17
implement signal related methods in csharp_script so signals can be used with...
Paul Joannon
2018-02-17
add a [Signal] attribute to CSharpScripts
Paul Joannon
2018-02-01
Merge pull request #16205 from neikeq/issue-15053
Rémi Verschelde
2018-01-30
Added async and await as C# keywords.
Nathan Warden
2018-01-30
Mono: Remove automatic script multilevel calls
Ignacio Etcheverry
2018-01-27
Mono: Fix build errors with tools=no and target=release
Ignacio Etcheverry
2018-01-24
Merge pull request #16016 from neikeq/issue-13316
Ignacio Etcheverry
2018-01-24
Fix CSharpInstance::call not initializing CallError
Ignacio Etcheverry
2018-01-18
fix marshalling when a function is returning an object from c#
Paul Joannon
2018-01-12
Mono: Some StackTrace to StackInfo[] fixes
Ignacio Etcheverry
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-09
Mono: Some fixes for #15463
Ignacio Etcheverry
2018-01-09
Mono: Implement stack info for errors and exceptions
Ignacio Etcheverry
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Mono: Add properties support in scripts
Ignacio Etcheverry
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
Mono: Change BindingsGenerator singleton to avoid StringName leaks
Ignacio Etcheverry
2018-01-01
Mono: Script lifetime fixes
Ignacio Etcheverry
2017-12-24
Mono: Make the bindings generator output enums
Ignacio Etcheverry
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-02
Exported variables now show in the correct order.
Nathan Warden
[prev]
[next]