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csharp_script.cpp
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Author
2022-08-22
C#: Replace P/Invoke with delegate pointers
Ignacio Roldán Etcheverry
2022-08-22
C#: Use custom project setting for C# project files name
Ignacio Roldán Etcheverry
2022-08-22
C#: Add dedicated Variant struct, replacing System.Object
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for method list
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for signals as events
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-implement assembly reloading with ALCs
Ignacio Roldán Etcheverry
2022-08-22
C#: Initial NativeAOT support
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-introduce exception logging and error stack traces in editor
Ignacio Roldán Etcheverry
2022-08-22
C#: Ensure we only create one CSharpScript per type
Ignacio Roldán Etcheverry
2022-08-22
C#: Add source generator for properties and exports default values
Ignacio Roldán Etcheverry
2022-08-22
C#/netcore: Add base desktop game export implementation
Ignacio Roldán Etcheverry
2022-08-22
C#: Ensure native handles are freed after switch to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
C#: Code cleanup and greatly reduce use of C# pointers
Ignacio Roldán Etcheverry
2022-08-22
C#: Begin move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
C#: Restructure code prior move to .NET Core
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-write GD and some other icalls as P/Invoke
Ignacio Roldán Etcheverry
2022-08-22
C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
Ignacio Roldán Etcheverry
2022-08-22
C#: Move marshaling logic and generated glue to C#
Ignacio Roldán Etcheverry
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-03
Removed faulty function update after get_property_list.
Hristo Stamenov
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-07
Merge pull request #62805 from raulsntos/csharp-rpc
Rémi Verschelde
2022-07-07
C#: New `RPCAttribute`
Raul Santos
2022-07-06
C#: Enable exporting nodes to the inspector
Raul Santos
2022-06-03
Support explicit values in flag properties, add C# flags support
Raul Santos
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-03-28
String: Remove TTR and DTR defines in non-tools build
Rémi Verschelde
2022-03-28
Refactor GDScript/C# script templates logic to be editor-only
Rémi Verschelde
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-02-07
Attach mono thread before getting nativeName field
Raul Santos
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-16
Merge pull request #55679 from raulsntos/script_reload_fix
Ignacio Roldán Etcheverry
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
Merge pull request #53957 from fabriceci/new-template-workflow
Rémi Verschelde
2022-01-02
Improve editor template workflow
fabriceci
2021-12-28
Fix getting properties state when reloading C#
Raul Santos
2021-12-06
C# script reload fixed
Raul Santos
2021-11-25
Move logic for saving project features to ProjectSettings save_custom
Aaron Franke
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-03
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-10-30
Ensure C# script properties are added to the end
Raul Santos
2021-10-28
clang-format: Enable `BreakBeforeTernaryOperators`
Rémi Verschelde
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