Age | Commit message (Expand) | Author |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-20 | [Net] Single `rpc` annotation. "sync" no longer part of mode. | Fabio Alessandrelli |
2021-07-12 | [Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer. | Fabio Alessandrelli |
2021-07-08 | Redo how instance bindings work | reduz |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-19 | Consolidate JSON, JSONParseResults and JSONParser into JSON | Marcel Admiraal |
2021-06-13 | Fix slow load/save of scenes with many instances of the same script | Pedro J. Estébanez |
2021-06-13 | Improve & fix Mono build | Pedro J. Estébanez |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde |
2021-06-07 | Merge pull request #49221 from Faless/mp/4.x_rpc_refactor | Rémi Verschelde |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-03 | Rename Variant TRANSFORM to TRANSFORM3D | Aaron Franke |
2021-06-01 | [Net] Refactor RPCs, remove RSETs | Fabio Alessandrelli |
2021-05-20 | Fix typos with codespell | Rémi Verschelde |
2021-05-05 | Highlight control flow keywords with a different color | Hugo Locurcio |
2021-04-26 | Remove uses of `auto` for better readability and online code reviews | Hugo Locurcio |
2021-03-15 | C#: Fix disconnecting event signals twice | Ignacio Etcheverry |
2021-03-13 | Fix create c# script after partial class type | sboronczyk |
2021-03-06 | Add C# source generator for a new ScriptPath attribute | Ignacio Etcheverry |
2021-02-11 | Improve resource load cache | reduz |
2021-01-19 | C # mono supports Unicode code | magian1127 |
2021-01-12 | CI: Update to clang-format 11 and apply ternary operator changes | Rémi Verschelde |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-19 | Fixes #42149 and fixes indentation errors to pass clang-format | Eyad |
2020-12-02 | Refactor DocData into core and editor (DocTools) parts | Thakee Nathees |
2020-11-09 | Variant: Rename Type::_RID to Type::RID | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-26 | C#: Fix custom event signals crash on hot-reload | Ignacio Etcheverry |
2020-10-13 | Fix code duplication in CSharpScript | opl- |
2020-09-29 | Fix error message when exporting a write-only property without a setter | Eduardo Rodrigues |
2020-07-26 | Merge pull request #40595 from neikeq/godot-net-sdk-and-net-standard | Rémi Verschelde |
2020-07-25 | C#: Switch games to MSBuild Sdks and .NET Standard | Ignacio Etcheverry |
2020-07-24 | Remove multilevel calls | George Marques |
2020-07-13 | Commit other files changed by file_format.sh | Aaron Franke |
2020-07-05 | Mono/C#: Fix several clang-tidy warnings and cleanup | Ignacio Etcheverry |
2020-05-30 | Fixes building mono release templates | NutmegStudio |
2020-05-22 | Mono/C#: Fix values not updated in remote inspector | Ignacio Etcheverry |
2020-05-19 | Mono/C#: Remove script load error about not a Godot.Object | Ignacio Etcheverry |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Modernize remaining uses of 0/NULL instead of nullptr (C++11) | Rémi Verschelde |
2020-05-11 | Merge pull request #38638 from pepegadeveloper123/mono_inherited_scene_bug | Rémi Verschelde |
2020-05-10 | Implement CSharpScript::inherits_script | Ignacio Etcheverry |
2020-05-11 | Inherited C# scene not inheriting parent's fields | pepegadeveloper123 |
2020-05-09 | Mono: Fix hot-reloading of nested classes | Ignacio Etcheverry |
2020-04-21 | Add ability to bind typed arrays to script API | Juan Linietsky |
2020-04-20 | Exposed RenderingDevice to script API | Juan Linietsky |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |