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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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csharp_script.cpp
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Commit message (
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Author
2018-09-15
Clearly deprecate sync too in favor of remotesync.
Fabio Alessandrelli
2018-09-15
Rename slave keyword to puppet
Fabio Alessandrelli
2018-09-12
Mono: Fix build regression due to wrong return type
Ignacio Etcheverry
2018-09-12
C#: Fix explicit enum values when exporting member
Ignacio Etcheverry
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
Fix/workaround for issue #21667
Ignacio Etcheverry
2018-09-12
Cleanup of c# api files and bindings generator
Ignacio Etcheverry
2018-08-25
Merge pull request #16927 from neikeq/rework-refcount-notify
Juan Linietsky
2018-08-24
Add print_verbose to print to stdout only in verbose mode
Rémi Verschelde
2018-08-23
Notify instance binding data api of refcount increment/decrement
Ignacio Etcheverry
2018-07-29
Fix case where exported properties value is lost
Ignacio Etcheverry
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-25
Fix continuous attempt to reload domain with API assemblies out of sync
Ignacio Etcheverry
2018-07-25
Mono: Fix domain reload never triggering
Ignacio Etcheverry
2018-07-25
Fix '!valid' error spam on C# script instance create
Ignacio Etcheverry
2018-07-25
Mono: Fix null dereferences
Ignacio Etcheverry
2018-07-23
Merge pull request #15880 from neikeq/better-collections
Ignacio Etcheverry
2018-07-22
Mono: Default to not shipping C# scripts content
Rémi Verschelde
2018-07-20
Add Array and Dictionary wrapper classes to C#
Ignacio Etcheverry
2018-07-04
Merge pull request #19872 from exts/export_signals
Ignacio Etcheverry
2018-07-03
Mono: Fixes annotated signal loading in exported binaries
=
2018-07-04
Merge pull request #16987 from neikeq/pending-exceptions
Ignacio Etcheverry
2018-07-04
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-07-04
Changes to default C# script template (#19940)
Kelly Thomas
2018-06-11
Small changes to the comments in the script templates.
Michael Alexsander Silva Dias
2018-06-05
Merge pull request #18792 from PJB3005/18-05-11-objectdb-verbose-mono
Rémi Verschelde
2018-05-29
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-29
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-29
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-26
New sync keywords in GDScript, NativeScript, Mono
Fabio Alessandrelli
2018-05-26
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-24
Merge pull request #19149 from neikeq/x
Ignacio Etcheverry
2018-05-24
Mono: Improve 'script class not found' error
Ignacio Etcheverry
2018-05-23
Capitalized comments of methods created by the Connect Signal dialog.
Michael Alexsander Silva Dias
2018-05-15
-New inspector.
Juan Linietsky
2018-05-11
Fixes ObjectDB leak printout with mono.
Pieter-Jan Briers
2018-05-02
Changed periods in the script templates.
Michael Alexsander Silva Dias
2018-04-24
Mono: Do not spam script class not found error
Ignacio Etcheverry
2018-04-24
Mono: Fix crash on script load if the scripts domain isn't loaded
Ignacio Etcheverry
2018-03-15
Mono: Avoid invalid class names.
Andreas Haas
2018-02-25
Mono: Better versioning and gracefully unloading of Godot API assemblies
Ignacio Etcheverry
2018-02-25
Merge pull request #16804 from Valentactive/fix_mono_template_compiling
Rémi Verschelde
2018-02-22
fix release builds with mono
Michele Valente
2018-02-22
Mono: Add project export plugin
Ignacio Etcheverry
2018-02-17
implement signal related methods in csharp_script so signals can be used with...
Paul Joannon
2018-02-17
add a [Signal] attribute to CSharpScripts
Paul Joannon
2018-02-01
Merge pull request #16205 from neikeq/issue-15053
Rémi Verschelde
2018-01-30
Added async and await as C# keywords.
Nathan Warden
2018-01-30
Mono: Remove automatic script multilevel calls
Ignacio Etcheverry
2018-01-27
Mono: Fix build errors with tools=no and target=release
Ignacio Etcheverry
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