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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
Commit message (
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Author
2018-08-14
SCons: Fix mono_root initialization
Rémi Verschelde
2018-08-13
Fixed absent variable exception while trying to raise another exception.
Teashrock
2018-07-04
Mono: Fix build script not decoding process utf-8 output
Ignacio Etcheverry
2018-07-04
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-06-22
Merge pull request #19016 from neikeq/w
Ignacio Etcheverry
2018-06-22
Mono: Module build improvements
Ignacio Etcheverry
2018-06-01
Fix Mono static linking on Mingw
Hein-Pieter van Braam
2018-05-30
SCons: Pass env to modules can_build method
Rémi Verschelde
2018-05-02
Fix MSVC check when building with mono
Ignacio Etcheverry
2018-04-25
Add option to link mono statically on Windows
Ignacio Etcheverry
2018-03-19
Fix mono build properly!
PJB3005
2018-03-18
Fix Mono builds with Python 3.
Pieter-Jan Briers
2018-02-27
More reliably find mscorlib.dll on Linux
Hein-Pieter van Braam
2018-02-27
Merge pull request #15641 from neikeq/mono-is-picky-regarding-corlib-so-we-mu...
Rémi Verschelde
2018-02-03
Fix pkgconfig detection of mono
Benjamin Dobell
2018-01-12
Mono: Buildsystem improvements
Ignacio Etcheverry
2017-11-15
doc: Make all module docs self-contained
Rémi Verschelde
2017-11-01
-Modules can now add custom version info (added it for Mono)
Juan Linietsky
2017-10-29
Buildsystem improvements for the Mono module
Ignacio Etcheverry
2017-10-20
Mono: Fix static linking on macOS
Rémi Verschelde
2017-10-14
mono: Request monosgen-2 explicitly via pkg-config
Rémi Verschelde
2017-10-03
Added mono module
Ignacio Etcheverry