Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz | |
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code | |||
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-08-28 | Style: Fix copyright headers in new files | Rémi Verschelde | |
2019-07-20 | Fix mono module build errors for release templates | Ignacio Etcheverry | |
2019-07-09 | Fix EditorNavigationMeshGenerator registered in Core API | Ignacio Etcheverry | |
Also added an option to output a json file with all the ClassDB registered classes and its members. This can be used to compare the API of two different builds by a simple diff. |