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godot-fmod
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Godot with FMOD integration
RayHammer
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class_db_api_json.cpp
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Author
2022-05-12
Add a new HashMap implementation
reduz
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-06-19
Consolidate JSON, JSONParseResults and JSONParser into JSON
Marcel Admiraal
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-05
Mono/C#: Fix several clang-tidy warnings and cleanup
Ignacio Etcheverry
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-01-19
Fix ClassDB API portability with some android and editor classes
Ignacio Etcheverry
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-08-28
Style: Fix copyright headers in new files
Rémi Verschelde
2019-07-20
Fix mono module build errors for release templates
Ignacio Etcheverry
2019-07-09
Fix EditorNavigationMeshGenerator registered in Core API
Ignacio Etcheverry