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path: root/modules/mono/build_scripts
AgeCommit message (Expand)Author
2022-08-22C#: Make GodotSharp API a NuGet packageIgnacio Roldán Etcheverry
2022-08-22C#: Upgrade to .NET 6 (5.0 -> 6.0)Ignacio Roldán Etcheverry
2022-08-22C#/netcore: Add base desktop game export implementationIgnacio Roldán Etcheverry
2022-08-22Fix detection of .NET Sdk from snap and allow higher versionsIgnacio Roldán Etcheverry
2022-08-22C#: Fallback to `dotnet --info` to determine .NET RIDIgnacio Roldán Etcheverry
2022-08-22C#: Begin move to .NET CoreIgnacio Roldán Etcheverry
2022-08-22C#: Move marshaling logic and generated glue to C#Ignacio Roldán Etcheverry
2022-07-21Rename OSX to macOS and iPhoneOS to iOS.bruvzg
2022-07-07Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi...bruvzg
2022-01-29Be more verbose about why msbuild tools could not be foundMarcel Admiraal
2021-10-29Use maximum zlib compression when generating editor translation headersHugo Locurcio
2021-10-18Remove unused imports in .py, SCsub and SConstruct filesAnutrix
2021-07-01Remove unused code related to Travis CIHugo Locurcio
2021-03-06Add C# source generator for a new ScriptPath attributeIgnacio Etcheverry
2020-12-17Merge pull request #44105 from neikeq/mono-wasm-m2n-hookRémi Verschelde
2020-12-14Mono: Don't use -rdynamic when compiling for WASMIgnacio Etcheverry
2020-12-06Mono: Add mono_bcl SCons option for a custom BCL locationIgnacio Etcheverry
2020-12-03Mono: Fix Android build after #36311Rémi Verschelde
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-10-23C#: Make editor create NuGet fallback folder for Godot packagesIgnacio Etcheverry
2020-09-25Enable the `copy_mono_root` SCons option by defaultHugo Locurcio
2020-09-11Remove unused Python local variables.Marcel Admiraal
2020-09-10Remove unused Python imports.Marcel Admiraal
2020-09-02Merge python EnvironmentError, IOError and WindowsError into OSError.Marcel Admiraal
2020-07-26CI: Install master version of psf/blackRémi Verschelde
2020-06-25Mono/C#: Use /restore instead of /t:restore when buildingIgnacio Etcheverry
2020-06-15Fix dynamic linking of MSVC Mono with MinGW GodotIgnacio Etcheverry
2020-06-15C#: Add VisualStudio supportIgnacio Etcheverry
2020-05-11C#: Support for building with the dotnet CLIIgnacio Etcheverry
2020-05-09Mono: Use msbuild instead of nuget.exe for restoringIgnacio Etcheverry
2020-03-31Mono/C#: Add iOS supportIgnacio Etcheverry
2020-03-31Mono/C#: Fix MinGW build not supporting `.lib` librariesIgnacio Etcheverry
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-26Multiple changes to DisplayServerX11Mateo Kuruk Miccino
2020-03-25SCons: Drop support for Python 2Rémi Verschelde
2020-03-17Fix C# bindings after recent breaking changesIgnacio Etcheverry
2020-03-05Mono: Fix detection of Apple platforms in build scriptRémi Verschelde
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2019-12-29Fix msbuild target argumentDan Kramer
2019-12-28Mono/C#: Re-structure API solution and GodotTools post-build targetIgnacio Etcheverry
2019-12-18Mono: Copy native and btls libs on macOSRémi Verschelde
2019-12-11Support Rider as External EditorIvan Shakhov
2019-12-04Mono/C#: Several android fixesIgnacio Etcheverry
2019-11-29Mono/C#: Add option to export assemblies outside of PCKIgnacio Etcheverry
2019-11-23Merge pull request #33828 from neikeq/貴様Rémi Verschelde
2019-11-22Mono/C#: Prevent SCons from building API solutions in parallelIgnacio Etcheverry
2019-11-19Mono/C#: Bundle libmono-btls-shared.dll on Windows if it existsIgnacio Etcheverry
2019-11-13Mono/C#: WebAssembly supportIgnacio Etcheverry
2019-10-21Added the server platform checks to template dir and shared lib copyJoshLee0915
2019-09-04Split the Android platform java logic into an Android library module (`lib`) ...fhuya