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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-03-28
Refactor GDScript/C# script templates logic to be editor-only
Rémi Verschelde
2022-01-02
Improve editor template workflow
fabriceci
2021-10-16
SCons: Fix missing mono `.gen.cpp` sources after #53860
Rémi Verschelde
2020-10-23
C#: Make editor create NuGet fallback folder for Godot packages
Ignacio Etcheverry
2020-05-22
Add SCons option to not build C# solutions
Ignacio Etcheverry
2020-03-31
Mono/C#: Add iOS support
Ignacio Etcheverry
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-17
Fix C# bindings after recent breaking changes
Ignacio Etcheverry
2019-12-28
Mono/C#: Re-structure API solution and GodotTools post-build target
Ignacio Etcheverry
2019-11-22
Mono/C#: Prevent SCons from building API solutions in parallel
Ignacio Etcheverry
2019-08-26
Fix 'android_mono_config.gen.cpp' not compiled first time it's generated
Ignacio Etcheverry
2019-07-05
Re-write mono module editor code in C#
Ignacio Etcheverry
2019-06-04
Mono: Fix SCons options added to the wrong environment
Ignacio Etcheverry
2019-04-07
Mono: Add compiler flags to env_mono instead of env
Ignacio Etcheverry
2019-04-07
Mono: Reorganize build scripts
Ignacio Etcheverry
2019-04-06
Remove unused imports
Hendrikto
2019-01-22
Mono: Fix hot reload build errors and cleanup
Ignacio Etcheverry
2018-11-30
C#: Improve tool script support and fix reloading issues
Ignacio Etcheverry
2018-10-25
Fix msvc warnings in mono module
Ignacio Etcheverry
2018-10-25
Support globs in csproj includes
Ignacio Etcheverry
2018-10-17
C#: Optimize struct marshalling
Ignacio Etcheverry
2018-10-03
Mono: Editor and export template dependencies and fixes
Ignacio Etcheverry
2018-09-17
Fix missing mono internal call
Ignacio Etcheverry
2018-09-12
Move modules/mono/glue/cs_files to modules/mono/glue/Managed/Files
Ignacio Etcheverry
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-12
C#: Fix cs_files glue mismatch bug
Ignacio Etcheverry
2018-09-12
Allow special characters in C# glue files
Ignacio Etcheverry
2018-09-12
Cleanup of c# api files and bindings generator
Ignacio Etcheverry
2018-08-17
Mono: Improve C# core files (glue/cs_files) buildsystem
Ignacio Etcheverry
2018-07-27
Running builder (content generator) functions in subprocesses on Windows
Viktor Ferenczi
2018-07-10
Added path for Mono installed through Homebrew
Mads Ynddal
2018-07-04
Mono: Pending exceptions and cleanup
Ignacio Etcheverry
2018-06-22
Mono: Module build improvements
Ignacio Etcheverry
2018-02-27
Merge pull request #15641 from neikeq/mono-is-picky-regarding-corlib-so-we-mu...
Rémi Verschelde
2018-02-25
Mono: Better versioning and gracefully unloading of Godot API assemblies
Ignacio Etcheverry
2018-02-10
Add and use mono build variables with cloned environment.
Jonathan Tinkham
2018-01-12
Mono: Buildsystem improvements
Ignacio Etcheverry
2017-12-12
Mono: Build in cloned env.
Andreas Haas
2017-11-04
Added for fallback msbuild.exe.
BrainBlasted
2017-10-29
Merge pull request #12491 from neikeq/waitasecond···
Ignacio Etcheverry
2017-10-29
Fix FrameworkPathOverride and assemblies path loop
Ignacio Etcheverry
2017-10-29
Mono: Fix Windows build
Rémi Verschelde
2017-10-29
Buildsystem improvements for the Mono module
Ignacio Etcheverry
2017-10-07
Fix Python 3 incompatibility in Mono build
Matthias Hoelzl
2017-10-03
Added mono module
Ignacio Etcheverry