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path: root/modules/mobile_vr
AgeCommit message (Expand)Author
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-09Renaming all ARVR nodes to XRBastiaan Olij
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-23Adding missing include guards to header files identified by LGTM.Rajat Goswami
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-30doc: Add default values to all propertiesRémi Verschelde
2019-06-27Proofread and improve the whole class referenceHugo Locurcio
2019-04-27Send notifications to ARVRInterfacesBastiaan Olij
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-10Added eye_height, changed description and fixed size of viewport issueBastiaan Olij
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-02-12Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2019-01-01Fix missing/malformed license headersRémi Verschelde
2018-10-03Fix warnings in Android platformRémi Verschelde
2018-10-02Moving lens distortion shader into drivers and adding GLES2 supportBastiaan Olij
2018-09-28SCons: Build thirdparty code in own env, disable warningsRémi Verschelde
2018-09-25Server platform builds (dummy) mobile_vr module.Fabio Alessandrelli
2018-08-27Style: Enable clang-format on GLSL shadersRémi Verschelde
2018-08-16Delay initialising lens distortion shader so GLES2 doesn't crashBastiaan Olij
2018-07-27Reenabled module and fixed missing constBastiaan Olij
2018-05-30SCons: Pass env to modules can_build methodRémi Verschelde
2018-03-01add GLES 2 renderer for 2Dkarroffel
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
2018-02-19doc: Update version string in headerRémi Verschelde
2018-01-25doc: Sync with current sourceRémi Verschelde
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-13doc: Update version string in XMLRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-24doc: Remove setters and getters now exposed via properties/membersRémi Verschelde
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-15doc: Make all module docs self-containedRémi Verschelde
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
2017-11-13Removed add/remove interface bindings and added get_interfacesBastiaanOlij
2017-11-11Align sensors and implement gravity sensor for AndroidBastiaan Olij
2017-11-08Fix has_gyro and has_grav mixupBastiaan Olij
2017-10-20Fix compilation on Visual Studio 2013 (#10219).scorched
2017-10-06Made a few tweaks to the interfaceBastiaanOlij