Age | Commit message (Collapse) | Author | |
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2018-08-27 | Style: Enable clang-format on GLSL shaders | RĂ©mi Verschelde | |
As of clang-format 6.0.1, putting the `/* clang-format off */` hint around our "invalid" `[vertex]` and `[shader]` statements isn't enough to prevent a bogus indent of the next comments and first valid statement, so we need to enclose that first valid statement in the unformatted chunk. | |||
2017-09-28 | reintroduce generic mobile vr interface | BastiaanOlij | |