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path: root/modules/mobile_vr/mobile_vr_interface.h
AgeCommit message (Collapse)Author
2020-05-19Style: Fix unnecessary semicolons that confused clang-formatRémi Verschelde
2020-04-09Renaming all ARVR nodes to XRBastiaan Olij
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-04-27Send notifications to ARVRInterfacesBastiaan Olij
2019-04-10Added eye_height, changed description and fixed size of viewport issueBastiaan Olij
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2019-01-01Fix missing/malformed license headersRémi Verschelde
2018-10-02Moving lens distortion shader into drivers and adding GLES2 supportBastiaan Olij
2018-09-25Server platform builds (dummy) mobile_vr module.Fabio Alessandrelli
Protect GL functions in mobile_vr with ifdefs.
2018-08-16Delay initialising lens distortion shader so GLES2 doesn't crashBastiaan Olij
2018-07-27Reenabled module and fixed missing constBastiaan Olij