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path: root/modules/mobile_vr/mobile_vr_interface.cpp
AgeCommit message (Expand)Author
2021-09-21Change to using doubles in XR classesBastiaan Olij
2021-08-29Add source rectangle to blitBastiaan Olij
2021-08-26Adding GDExtension support to XRInterfaceBastiaan Olij
2021-06-13Add stereoscopic rendering through multiviewBastiaan Olij
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-02-08Initialize class/struct variables with default values in modules/Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-05-19Style: Fix unnecessary semicolons that confused clang-formatRémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-09Renaming all ARVR nodes to XRBastiaan Olij
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-13Remove obsolete GLES3 backendRémi Verschelde
2020-02-11A lot of progress with canvas rendering, still far from working.Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-04-27Send notifications to ARVRInterfacesBastiaan Olij
2019-04-10Added eye_height, changed description and fixed size of viewport issueBastiaan Olij
2019-02-12Drivers, main, servers: Ensure classes match their header filenameRémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2019-01-01Fix missing/malformed license headersRémi Verschelde
2018-10-03Fix warnings in Android platformRémi Verschelde
2018-10-02Moving lens distortion shader into drivers and adding GLES2 supportBastiaan Olij
2018-09-25Server platform builds (dummy) mobile_vr module.Fabio Alessandrelli
2018-08-16Delay initialising lens distortion shader so GLES2 doesn't crashBastiaan Olij
2018-07-27Reenabled module and fixed missing constBastiaan Olij