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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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minimp3
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audio_stream_mp3.cpp
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Commit message (
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-09-26
Change time parameters and variables to double type
Dave Palais
2022-07-23
Implement BPM support
reduz
2022-04-17
Fix ogg edge cases
Ellen Poe
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-03
AudioStreamMP3: expose loop properties to the editor
Vincent
2021-12-01
Fix crash when loading an invalid mp3 file
Vincent
2021-11-03
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
Hugo Locurcio
2021-10-12
Fix some LGTM errors of "Multiplication result converted to larger type"
Aaron Franke
2021-09-07
Add polyphony to Audio Stream Player nodes
Ellen Poe
2021-08-27
Require AudioStream::mix to return the number of frames successfully mixed
Ellen Poe
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-02-15
Fail mp3 loading when attempting to load invalid mp3s
Ellen Poe
2021-01-07
Descriptive error message when using AudioStream(OGG/MP3) incorrectly
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-03
add mp3 import and playback support
Vincent