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2019-02-13Fix typos with codespellRémi Verschelde
Using codespell 1.14.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang doubleclick lod nd numer que te unselect EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2019-01-01Fix missing/malformed license headersRémi Verschelde
2018-09-28SCons: Build thirdparty code in own env, disable warningsRémi Verschelde
Also remove unnecessary `Export('env')` in other SCsubs, Export should only be used when exporting *new* objects.
2018-09-27Fix invalid comparison warnings: [-Wbool-compare] and [-Wenum-compare]Rémi Verschelde
Fixes the following GCC 5 warnings and actual bugs: ``` drivers/unix/net_socket_posix.cpp:562:28: warning: comparison between 'enum IP::Type' and 'enum NetSocket::Type' [-Wenum-compare] modules/gdscript/gdscript_function.cpp:792:26: warning: comparison of constant '17' with boolean expression is always true [-Wbool-compare] modules/gdscript/gdscript_function.cpp:792:26: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] modules/gdscript/gdscript_parser.cpp:5082:58: warning: comparison of constant '6' with boolean expression is always false [-Wbool-compare] modules/gdscript/gdscript_parser.cpp:5082:58: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] modules/mbedtls/stream_peer_mbed_tls.cpp:286:45: warning: comparison between 'enum StreamPeerTCP::Status' and 'enum StreamPeerSSL::Status' [-Wenum-compare] modules/mbedtls/stream_peer_mbed_tls.cpp:313:45: warning: comparison between 'enum StreamPeerTCP::Status' and 'enum StreamPeerSSL::Status' [-Wenum-compare] ```
2018-09-21Add checks for clean disconnect in HTTP/TCP/SSL.Fabio Alessandrelli
Half-open TCP connection can, of course, only be detected by writing the socket, or waiting for TCP timeout.
2018-09-15Allow system certs file to be used by Editor.Fabio Alessandrelli
Note, it will only used by the Editor, not when running the game. This allows package maintainer to compile Godot to use system installed certificates when accessing the AssetLib.
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
2018-07-28mbedtls: Update to upstream version 2.12.0Rémi Verschelde
_WIN32_WINNT redefinition fix is no longer needed as it was merged upstream. PR 1453 is still not merged, diff updated to current state.
2018-07-16Implement non blocking-handshake for StreamPeerSSLFabio Alessandrelli
2018-06-07Bump mbedTLS to version 2.10.0Fabio Alessandrelli
2018-05-30SCons: Pass env to modules can_build methodRémi Verschelde
This allows to disable modules based on the environment, in particular `env[tools]` which tells us if we are building the editor or not.
2018-04-03Generalize SSL cert reading from fileFabio Alessandrelli
2018-02-28Use Prepend instead of Append for mbedTLS includeFabio Alessandrelli
Fixes build on FreeBSD when system-wide mbedTLS and/or openSSL are installed
2018-02-14Allow building with system wide mbedtls on X11Fabio Alessandrelli
Using builtin_mbedtls=yes is still the default as many distributions do not ship with mbedtls included.
2018-02-14Add mbedtls moduleFabio Alessandrelli